Files
CourierOld/Game/CourierOld/Assets/Code/Scenes/SceneEnvironments/GameplaySceneEnvironment.cs
T
2025-11-27 21:30:00 +03:00

19 lines
500 B
C#

using Code.Gameplay.Orders.Order;
using UnityEngine;
using UnityEngine.Serialization;
namespace Code.Scenes.SceneEnvironments
{
[System.Serializable]
public class GameplaySceneEnvironment : CurrentSceneEnvironment
{
public Transform playerSpawnPoint;
public OrderDispenser debugTube;
public void TransitVariables(GameplaySceneEnvironment env)
{
playerSpawnPoint = env.playerSpawnPoint;
debugTube = env.debugTube;
}
}
}