Files
CourierOld/Game/CourierOld/Assets/Code/Configs/UIConfig.cs
T

12 lines
318 B
C#

using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Configs
{
[CreateAssetMenu(menuName = "Config/UI", fileName = "UIConfig")]
public class UIConfig : ScriptableObject
{
public AssetReference[] uiPanelsAssetReferences;
public AssetReference canvasAssetReference;
}
}