Files
CourierOld/Game/CourierOld/Assets/Code/UI/Panels/GameOverPanel.cs
T

30 lines
798 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Code.UI
{
public class GameOverPanel : UIElement
{
[SerializeField] private TMP_Text scoreText;
[SerializeField] private TMP_Text gameOverText;
[SerializeField] private Image _background;
public void UpdateScoreText(int score) => scoreText.text = score.ToString();
public override void Hide()
{
_background.enabled = false;
scoreText.enabled = false;
gameOverText.enabled = false;
base.Hide();
}
public override void Show()
{
_background.enabled = true;
scoreText.enabled = true;
gameOverText.enabled = true;
base.Show();
}
}
}