12 lines
314 B
C#
12 lines
314 B
C#
|
|
using UnityEngine;
|
|
using UnityEngine.AddressableAssets;
|
|
|
|
namespace Code.Configs
|
|
{
|
|
[CreateAssetMenu(menuName = "Config/Audio/DispatcherSoundList", fileName = "DispatcherSoundListConfig")]
|
|
public class DispatcherSoundListConfig : ScriptableObject
|
|
{
|
|
public AssetReference[] dispatcher;
|
|
}
|
|
} |