Files
CourierOld/Game/CourierOld/Assets/Code/Configs/InputConfig.cs
T

11 lines
268 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
namespace Code.Configs
{
[CreateAssetMenu(fileName = "InputConfig", menuName = "Config/InputConfig")]
public class InputConfig : ScriptableObject
{
public InputActionAsset inputActionAsset;
}
}