using TMPro; using UnityEngine; using UnityEngine.UI; namespace Code.UI.Panels { public class LoadingScreen : UIElement { [SerializeField] private Image background; [SerializeField] private TMP_Text loadingTitle; public override void Hide() { background.enabled = false; loadingTitle.enabled = false; } public override void Show() { background.enabled = true; loadingTitle.enabled = true; } } }