Интерфейс, конфиги камер
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@@ -9,12 +9,13 @@ namespace Code.Gameplay.Camera
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// Текущий режим работы камеры
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public override void Initialize()
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{
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States.Add(CameraMode.None, new NoneState(StateMachineContext));
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States.Add(CameraMode.Static, new StaticState(StateMachineContext));
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States.Add(CameraMode.UltraStatic, new UltraStaticState(StateMachineContext));
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States.Add(CameraMode.MainMenu, new MainMenuState(StateMachineContext));
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States.Add(CameraMode.FirstPerson, new FirstPersonState(StateMachineContext));
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States.Add(CameraMode.ThirdPerson, new ThirdPersonState(StateMachineContext));
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CurrentBaseState = States[CameraMode.UltraStatic];
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CurrentBaseState = States[CameraMode.None];
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}
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public UnityEngine.Camera Camera => StateMachineContext.Camera;
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