Merge branch 'Dev' into Levels2
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||||||
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|
||||||
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m_ReadOnly: 0
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||||||
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m_SerializedLabels: []
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||||||
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FlaggedDuringContentUpdateRestriction: 0
|
||||||
|
- m_GUID: b2e8dc2aeb0311cd8a826b51cf8e94dc
|
||||||
|
m_Address: GameOver
|
||||||
|
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||||||
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- m_GUID: c566fc932edefbbee9e53271eac3c560
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|
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m_ReadOnly: 0
|
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m_SerializedLabels: []
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|
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m_Address: LoadingScreen
|
||||||
|
m_ReadOnly: 0
|
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m_SerializedLabels: []
|
||||||
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FlaggedDuringContentUpdateRestriction: 0
|
||||||
|
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|
||||||
|
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|
||||||
|
m_SchemaSet:
|
||||||
|
m_Schemas: []
|
||||||
+3
-3
@@ -1,8 +1,8 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: aa24c0d8a11438d4fb57332c144beab6
|
guid: 3eb9af1699b33ee4fa3ddeb0a1a9f793
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folderAsset: yes
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NativeFormatImporter:
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DefaultImporter:
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externalObjects: {}
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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userData:
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||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
@@ -65,7 +65,7 @@ namespace Code.App.AppStates
|
|||||||
Context.UIService.AsyncSwitchPanelTo(UIPanel.Gameplay),
|
Context.UIService.AsyncSwitchPanelTo(UIPanel.Gameplay),
|
||||||
Context.AudioFactory.WarmGameplayMusic(),
|
Context.AudioFactory.WarmGameplayMusic(),
|
||||||
Context.AudioFactory.WarmDeathMusic(),
|
Context.AudioFactory.WarmDeathMusic(),
|
||||||
Context.AudioFactory.WarmSFX(),
|
// Context.AudioFactory.WarmSFX(),
|
||||||
Context.AudioFactory.WarmDispatcher(),
|
Context.AudioFactory.WarmDispatcher(),
|
||||||
Context.AudioFactory.WarmEnemies(),
|
Context.AudioFactory.WarmEnemies(),
|
||||||
Context.AudioFactory.WarmCourier()
|
Context.AudioFactory.WarmCourier()
|
||||||
@@ -217,7 +217,7 @@ namespace Code.App.AppStates
|
|||||||
Context.AudioFactory.ReleaseCourier();
|
Context.AudioFactory.ReleaseCourier();
|
||||||
Context.AudioFactory.ReleaseDispatcher();
|
Context.AudioFactory.ReleaseDispatcher();
|
||||||
Context.AudioFactory.ReleaseEnemies();
|
Context.AudioFactory.ReleaseEnemies();
|
||||||
Context.AudioFactory.ReleaseSFX();
|
// Context.AudioFactory.ReleaseSFX();
|
||||||
|
|
||||||
|
|
||||||
Context.InputService.DebugUnbindAction((int)ActionMappings.Debug, (int)DebugActions.Debug1, InstaKillDEBUG);
|
Context.InputService.DebugUnbindAction((int)ActionMappings.Debug, (int)DebugActions.Debug1, InstaKillDEBUG);
|
||||||
|
|||||||
@@ -2,12 +2,9 @@ namespace Code.Audio
|
|||||||
{
|
{
|
||||||
public enum SFXSounds
|
public enum SFXSounds
|
||||||
{
|
{
|
||||||
Crowbar,
|
|
||||||
Shot357
|
|
||||||
}
|
}
|
||||||
public enum UISounds
|
public enum UISounds
|
||||||
{
|
{
|
||||||
Crowbar
|
|
||||||
}
|
}
|
||||||
public enum EnemiesSounds
|
public enum EnemiesSounds
|
||||||
{
|
{
|
||||||
|
|||||||
+21
-8
@@ -88,12 +88,25 @@ namespace Code.Gameplay.Character.Controller.Abilities
|
|||||||
var forwardInWallPlane = Vector3.ProjectOnPlane(_motor.CharacterForward, _wallNormal).normalized;
|
var forwardInWallPlane = Vector3.ProjectOnPlane(_motor.CharacterForward, _wallNormal).normalized;
|
||||||
if (forwardInWallPlane.sqrMagnitude < 0.01f)
|
if (forwardInWallPlane.sqrMagnitude < 0.01f)
|
||||||
{
|
{
|
||||||
var fallbackRight = Vector3.Cross(_wallNormal, _wallTangentUp).normalized;
|
var candidateRight = Vector3.Cross(_wallNormal, _motor.CharacterUp);
|
||||||
var dotWithRight = Vector3.Dot(_motor.CharacterRight, _wallNormal);
|
candidateRight = Vector3.ProjectOnPlane(candidateRight, _wallNormal).normalized;
|
||||||
forwardInWallPlane = dotWithRight < 0 ? fallbackRight : -fallbackRight;
|
|
||||||
|
if (candidateRight.sqrMagnitude < 0.01f)
|
||||||
|
{
|
||||||
|
candidateRight = Vector3.Cross(_wallNormal, Vector3.up);
|
||||||
|
candidateRight = Vector3.ProjectOnPlane(candidateRight, _wallNormal).normalized;
|
||||||
}
|
}
|
||||||
|
|
||||||
_wallTangentRight = forwardInWallPlane;
|
if (candidateRight.sqrMagnitude < 0.01f)
|
||||||
|
{
|
||||||
|
candidateRight = Vector3.Cross(_wallNormal, Vector3.right).normalized;
|
||||||
|
}
|
||||||
|
|
||||||
|
var dotWithRight = Vector3.Dot(_motor.CharacterRight, _wallNormal);
|
||||||
|
forwardInWallPlane = dotWithRight < 0 ? candidateRight : -candidateRight;
|
||||||
|
}
|
||||||
|
|
||||||
|
_wallTangentRight = forwardInWallPlane.normalized;
|
||||||
_wallTangentUp = Vector3.Cross(_wallTangentRight, -_wallNormal).normalized;
|
_wallTangentUp = Vector3.Cross(_wallTangentRight, -_wallNormal).normalized;
|
||||||
|
|
||||||
_motor.ForceUnground();
|
_motor.ForceUnground();
|
||||||
@@ -189,13 +202,13 @@ namespace Code.Gameplay.Character.Controller.Abilities
|
|||||||
{
|
{
|
||||||
if (!IsWallRunning || !_motor) return;
|
if (!IsWallRunning || !_motor) return;
|
||||||
|
|
||||||
if (_motor.CharacterController is not CustomCharacterController controller || !controller.CanJump)
|
if (_motor.CharacterController is not CustomCharacterController { CanJump: true } controller)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
IsWallRunning = false;
|
IsWallRunning = false;
|
||||||
|
|
||||||
var wallAway = _wallNormal;
|
var wallAway = _wallNormal;
|
||||||
var wallUp = _wallTangentUp;
|
var wallUp = Vector3.ProjectOnPlane(_motor.CharacterUp, _wallNormal).normalized;
|
||||||
|
|
||||||
var playerForward = cameraRotation * Vector3.forward;
|
var playerForward = cameraRotation * Vector3.forward;
|
||||||
|
|
||||||
@@ -204,8 +217,8 @@ namespace Code.Gameplay.Character.Controller.Abilities
|
|||||||
|
|
||||||
var jumpDirection =
|
var jumpDirection =
|
||||||
forwardInWallPlane * 0.2f +
|
forwardInWallPlane * 0.2f +
|
||||||
wallAway * 0.4f +
|
wallAway * 0.6f +
|
||||||
wallUp * 0.4f;
|
wallUp * 0.2f;
|
||||||
|
|
||||||
jumpDirection = jumpDirection.normalized;
|
jumpDirection = jumpDirection.normalized;
|
||||||
|
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ namespace Code.Gameplay.Enemies
|
|||||||
_audioService = audioService;
|
_audioService = audioService;
|
||||||
_audioSource = audioService.GetSourceOfGroup(Audio.AudioType.Enemies);
|
_audioSource = audioService.GetSourceOfGroup(Audio.AudioType.Enemies);
|
||||||
_audioSource.transform.position = transform.position;
|
_audioSource.transform.position = transform.position;
|
||||||
_audioSource.spatialBlend = 0;
|
_audioSource.spatialBlend = 1f;
|
||||||
_audioFactory = audioFactory;
|
_audioFactory = audioFactory;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: bc9a23cef60c78e46924e5d40b0c2a16
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folderAsset: yes
|
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -38,3 +38,8 @@ MonoBehaviour:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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- m_AssetGUID: 3f8f2171cc252d953b82083cc16bd1ae
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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@@ -18,17 +18,7 @@ MonoBehaviour:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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- m_AssetGUID: 1d7110a045075b22fa27d62bd5f2784e
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- m_AssetGUID: 144ab5188f8ad7a0a92c75703bd12e60
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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- m_AssetGUID: 2f6134357dc2a5641a846a7478ce4c2c
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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@@ -38,12 +28,22 @@ MonoBehaviour:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 1
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m_EditorAssetChanged: 0
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- m_AssetGUID: 144ab5188f8ad7a0a92c75703bd12e60
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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- m_AssetGUID: beea6ce1de81706478a700993b273000
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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- m_AssetGUID: 7accc805b4e5f404d9e777c0a662ede4
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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|||||||
@@ -13,17 +13,17 @@ MonoBehaviour:
|
|||||||
m_Name: CourierSoundListConfig
|
m_Name: CourierSoundListConfig
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.CourierSoundListConfig
|
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.CourierSoundListConfig
|
||||||
courierSounds:
|
courierSounds:
|
||||||
- m_AssetGUID: bf87bc9ac43df86be8c818de81d44a54
|
- m_AssetGUID: e54541120fe1c5a4799a4698a689bb5c
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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- m_AssetGUID: 4b279429428a13040b6d1713122cd0de
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- m_AssetGUID: 21c2eaf85c31d604395153b364970a7d
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 1
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m_EditorAssetChanged: 0
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- m_AssetGUID: c5a0ad8a615841547ac2ee613af526d8
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
|
m_SubObjectGUID:
|
||||||
|
|||||||
@@ -13,22 +13,22 @@ MonoBehaviour:
|
|||||||
m_Name: EnemiesSoundListConfig
|
m_Name: EnemiesSoundListConfig
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.EnemiesSoundListConfig
|
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.EnemiesSoundListConfig
|
||||||
enemies:
|
enemies:
|
||||||
- m_AssetGUID: b37ea8c61cc322afdad529d678612d22
|
- m_AssetGUID: beea6ce1de81706478a700993b273000
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m_EditorAssetChanged: 0
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m_SubObjectName:
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m_SubObjectName:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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m_SubObjectName:
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m_EditorAssetChanged: 0
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m_SubObjectGUID:
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@@ -12,14 +12,4 @@ MonoBehaviour:
|
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|
m_Script: {fileID: 11500000, guid: be49de18297645009c1e2092f382a670, type: 3}
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m_Name: SFXListConfig
|
m_Name: SFXListConfig
|
||||||
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.SFXListConfig
|
m_EditorClassIdentifier: Assembly-CSharp::Code.Configs.SFXListConfig
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SFX:
|
SFX: []
|
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- m_AssetGUID: 1d7110a045075b22fa27d62bd5f2784e
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@@ -18,23 +18,28 @@ MonoBehaviour:
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m_SubObjectGUID:
|
m_SubObjectGUID:
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m_EditorAssetChanged: 0
|
m_EditorAssetChanged: 0
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actionSoundtrack:
|
- m_AssetGUID: 9ea414d55e6a0b94c944556ff0754c48
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actionSoundtrack:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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deathSoundtrack:
|
deathSoundtrack:
|
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- m_AssetGUID: ae6ab2c88ae248ce1b6efca892f17659
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menuSoundtrack:
|
menuSoundtrack:
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- m_AssetGUID: 16562a5c87213914cad415f10c65a3b0
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Binary file not shown.
@@ -1,110 +0,0 @@
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|
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|
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Loaded 100 of 113 files, more files were not shown because too many files have changed in this diff.
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