diff --git a/Game/CourierOld/Assets/Code/UI/UIService.cs b/Game/CourierOld/Assets/Code/UI/UIService.cs index ab1e296..84d46ad 100644 --- a/Game/CourierOld/Assets/Code/UI/UIService.cs +++ b/Game/CourierOld/Assets/Code/UI/UIService.cs @@ -3,6 +3,7 @@ using System.Threading; using Code.UI.Panels; using Cysharp.Threading.Tasks; using UnityEngine; +using UnityEngine.AddressableAssets; using Object = UnityEngine.Object; namespace Code.UI @@ -13,6 +14,7 @@ namespace Code.UI private IUIFactory _factory; public UIElement CurrentPanel { get; private set; } + public LoadingScreen LoadingScreen { get; private set; } public UIService(IUIFactory factory) @@ -32,7 +34,7 @@ namespace Code.UI { if (!_canvas) await UniTask.WaitUntil(() => _canvas ); - if(CurrentPanel) Object.Destroy(CurrentPanel.gameObject); + if(CurrentPanel) Addressables.ReleaseInstance(CurrentPanel.gameObject);//Object.Destroy(CurrentPanel.gameObject); CurrentPanel = await _factory.CreatePanel(_canvas, uiPanel);