From cb968d782bfd8e012b7a9b99258d9fbe5b5e11b7 Mon Sep 17 00:00:00 2001 From: ThomasCharester Date: Tue, 18 Nov 2025 20:07:45 +0300 Subject: [PATCH] =?UTF-8?q?=D0=9E=D1=81=D0=B2=D0=B5=D1=89=D0=B5=D0=BD?= =?UTF-8?q?=D0=B8=D0=B5,=20=D0=BC=D0=BE=D0=B4=D0=B5=D0=BB=D0=B8,=20=D1=82?= =?UTF-8?q?=D0=B5=D0=BA=D1=81=D1=82=D1=83=D1=80=D1=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../AddressableAssetSettings.asset | 2 +- .../Materials/BrokenGlass/BrokenGlass.mat | 30 +- .../BrokenGlass/broken_glass_normal.png.meta | 4 +- .../Materials/CeilingLight/CeilingLight.mat | 16 +- .../CeilingLight/CeilingTest.shadergraph | 1711 ++++++++++++++++- .../Materials/CeilingLight/New Material.mat | 153 ++ .../CeilingLight/New Material.mat.meta | 8 + .../Materials/GroundTestMaterial.mat | 3 +- .../Assets/Resources/Materials/MetalDoor.meta | 8 + .../Materials/MetalDoor/IronDoor.mat | 139 ++ .../Materials/MetalDoor/IronDoor.mat.meta | 8 + .../Resources/Materials/MetalDoor/door.png | 3 + .../Materials/MetalDoor/door.png.meta | 117 ++ .../Materials/MetalDoor/door_normal.png | 3 + .../Materials/MetalDoor/door_normal.png.meta | 117 ++ .../Materials/MetalDoor/door_roughness.png | 3 + .../MetalDoor/door_roughness.png.meta | 117 ++ .../Materials/MetalDoor/door_smoothness.png | 3 + .../MetalDoor/door_smoothness.png.meta | 117 ++ .../PlasterWall1b/PlasterWall01b.mat | 4 +- .../Resources/Materials/WallsMateriall.mat | 3 +- .../Resources/Models/Furniture/MetalDoor.fbx | 3 + .../Models/Furniture/MetalDoor.fbx.meta | 110 ++ .../Models/Furniture/broken_glass.fbx.meta | 10 +- .../Resources/Prefabs/Doors/MetalDoor.prefab | 245 +++ .../Prefabs/Doors/MetalDoor.prefab.meta | 7 + .../Assets/Resources/Scenes/MainMenu.unity | 1192 ++++++++++-- .../Scenes/MainMenu/LightingData.asset | Bin 18705 -> 18913 bytes .../Scenes/MainMenu/Lightmap-0_comp_dir.png | 4 +- .../Scenes/MainMenu/Lightmap-0_comp_light.exr | 4 +- .../MainMenu/Lightmap-0_comp_shadowmask.png | 3 + .../Lightmap-0_comp_shadowmask.png.meta | 117 ++ .../ProjectSettings/TagManager.asset | 4 +- 33 files changed, 4047 insertions(+), 221 deletions(-) create mode 100644 Game/CourierOld/Assets/Resources/Materials/CeilingLight/New Material.mat create mode 100644 Game/CourierOld/Assets/Resources/Materials/CeilingLight/New Material.mat.meta create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor.meta create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/IronDoor.mat create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/IronDoor.mat.meta create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door.png create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door.png.meta create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door_normal.png create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door_normal.png.meta create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door_roughness.png create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door_roughness.png.meta create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door_smoothness.png create mode 100644 Game/CourierOld/Assets/Resources/Materials/MetalDoor/door_smoothness.png.meta create mode 100644 Game/CourierOld/Assets/Resources/Models/Furniture/MetalDoor.fbx create mode 100644 Game/CourierOld/Assets/Resources/Models/Furniture/MetalDoor.fbx.meta create mode 100644 Game/CourierOld/Assets/Resources/Prefabs/Doors/MetalDoor.prefab create mode 100644 Game/CourierOld/Assets/Resources/Prefabs/Doors/MetalDoor.prefab.meta create mode 100644 Game/CourierOld/Assets/Resources/Scenes/MainMenu/Lightmap-0_comp_shadowmask.png create mode 100644 Game/CourierOld/Assets/Resources/Scenes/MainMenu/Lightmap-0_comp_shadowmask.png.meta diff --git a/Game/CourierOld/Assets/AddressableAssetsData/AddressableAssetSettings.asset b/Game/CourierOld/Assets/AddressableAssetsData/AddressableAssetSettings.asset index 08a0783..448461f 100644 --- a/Game/CourierOld/Assets/AddressableAssetsData/AddressableAssetSettings.asset +++ b/Game/CourierOld/Assets/AddressableAssetsData/AddressableAssetSettings.asset @@ -15,7 +15,7 @@ MonoBehaviour: m_DefaultGroup: d447fc60305c17a17bf20948ab295a45 m_currentHash: serializedVersion: 2 - Hash: 7a64d7a2af9d510237bf092fcbceb308 + Hash: 00000000000000000000000000000000 m_OptimizeCatalogSize: 0 m_BuildRemoteCatalog: 0 m_CatalogRequestsTimeout: 0 diff --git a/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/BrokenGlass.mat b/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/BrokenGlass.mat index 05780fe..c379361 100644 --- a/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/BrokenGlass.mat +++ b/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/BrokenGlass.mat @@ -24,26 +24,32 @@ Material: m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON + - _METALLICSPECGLOSSMAP + - _NORMALMAP + - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 3000 stringTagMap: - RenderType: Opaque + RenderType: Transparent disabledShaderPasses: - MOTIONVECTORS + - DepthOnly + - SHADOWCASTER m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 99173a3d6c57b684092fd9337698a8ca, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 3509dc26fef37ae428cc161123fee273, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -63,11 +69,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 99173a3d6c57b684092fd9337698a8ca, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 83f28ba9fdcc0b4409c68035e86b1ba7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: @@ -108,8 +114,8 @@ Material: - _Cutoff: 0.5 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _DstBlendAlpha: 0 + - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -119,15 +125,15 @@ Material: - _Parallax: 0.005 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0.5 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - - _Surface: 0 + - _Surface: 1 - _WorkflowMode: 1 - _XRMotionVectorsPass: 1 - - _ZWrite: 1 + - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/broken_glass_normal.png.meta b/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/broken_glass_normal.png.meta index 8b1ea31..5bf3be5 100644 --- a/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/broken_glass_normal.png.meta +++ b/Game/CourierOld/Assets/Resources/Materials/BrokenGlass/broken_glass_normal.png.meta @@ -7,7 +7,7 @@ TextureImporter: mipmaps: mipMapMode: 0 enableMipMap: 1 - sRGBTexture: 1 + sRGBTexture: 0 linearTexture: 0 fadeOut: 0 borderMipMap: 0 @@ -54,7 +54,7 @@ TextureImporter: alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 - textureType: 0 + textureType: 1 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 diff --git a/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingLight.mat b/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingLight.mat index f5fbb69..7cf30ea 100644 --- a/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingLight.mat +++ b/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingLight.mat @@ -25,18 +25,22 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHAPREMULTIPLY_ON - _EMISSION - _METALLICSPECGLOSSMAP - _NORMALMAP + - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: [] m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2000 + m_CustomRenderQueue: 3000 stringTagMap: - RenderType: Opaque + RenderType: Transparent disabledShaderPasses: - MOTIONVECTORS + - DepthOnly + - SHADOWCASTER m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -111,8 +115,8 @@ Material: - _Cutoff: 0.5 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - - _DstBlend: 0 - - _DstBlendAlpha: 0 + - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 @@ -127,10 +131,10 @@ Material: - _SpecularHighlights: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - - _Surface: 0 + - _Surface: 1 - _WorkflowMode: 1 - _XRMotionVectorsPass: 1 - - _ZWrite: 1 + - _ZWrite: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingTest.shadergraph b/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingTest.shadergraph index 4970fb9..33b7640 100644 --- a/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingTest.shadergraph +++ b/Game/CourierOld/Assets/Resources/Materials/CeilingLight/CeilingTest.shadergraph @@ -5,6 +5,21 @@ "m_Properties": [ { "m_Id": "2dbb7c015bf64d879677ebdaecbd21e2" + }, + { + "m_Id": "d62afbb17da04a17ade8d6cac5988831" + }, + { + "m_Id": "ce843e1a374b4ecf8f783138b1e447ed" + }, + { + "m_Id": "f6b9b2e421f645f5bac28e55a06f948f" + }, + { + "m_Id": "fd35f931f2c840c4afa621b90e7509ba" + }, + { + "m_Id": "433e840e351f40f392268e6f390bee66" } ], "m_Keywords": [], @@ -44,11 +59,199 @@ }, { "m_Id": "f8656aadbabc42e4be0d82d275b07724" + }, + { + "m_Id": 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"a785d71d924e48ff809b63f7b4b6847c" + }, + "m_SlotId": 0 + } + } + ], "m_VertexContext": { "m_Position": { "x": -0.0000286102294921875, @@ -68,8 +271,8 @@ }, "m_FragmentContext": { "m_Position": { - "x": 0.0, - "y": 200.0 + "x": 70.99999237060547, + "y": 246.99998474121095 }, "m_Blocks": [ { @@ -89,6 +292,9 @@ }, { "m_Id": "e97da3541943440eb059b0f74172552e" + }, + { + "m_Id": "3e34c6042dab42798fac9ae306f12077" } ] }, @@ -113,6 +319,31 @@ ] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0021e0aaba1e43ae87397d109ff76a39", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -128,6 +359,21 @@ "m_Labels": [] } +{ + 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"aa7628780b6e4bdabe7363dcb481c1fb" + }, + { + "m_Id": "f2d49ef116d44659add5f665655a7e9f" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -205,6 +584,49 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "24428461003b43a482d145bdab6de42c", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "29b1aae66243497ba1017328d7870416", + "m_Id": 5, + "m_DisplayName": "G", + 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-228,7 +650,7 @@ "m_PerRendererData": false, "m_customAttributes": [], "m_Value": { - "m_SerializedTexture": "", + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"b881f58eda49f62478fc9af73b2e5c1c\",\"type\":3}}", "m_Guid": "" }, "isMainTexture": false, @@ -238,6 +660,88 @@ "m_DefaultType": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "3e34c6042dab42798fac9ae306f12077", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "f6f2b359228846b8a21143cda49f9027" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "3e807adf9c484962bd8467fea6b883c4", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + { "m_SGVersion": 2, "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalLitSubTarget", @@ -248,6 +752,282 @@ "m_BlendModePreserveSpecular": true } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "41c7cf3c93fc437c989756ba3afce525", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "433e840e351f40f392268e6f390bee66", + "m_Guid": { + "m_GuidSerialized": "0d33db63-da93-41ae-be04-54359afa17c0" + }, + "m_Name": "Transparency", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Transparency", + "m_DefaultReferenceName": "_Transparency", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_PerRendererData": false, + "m_customAttributes": [], + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"c648e149cc3e5a54d89c335b99ea8f76\",\"type\":3}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "useTexelSize": true, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "44e231a54fca48e59865397808b4d2b2", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4bbe42e569164b1086be5450062a52b1", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1569.0, + "y": 309.0, + "width": 121.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "41c7cf3c93fc437c989756ba3afce525" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "f6b9b2e421f645f5bac28e55a06f948f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "5a71a362260248f581c1064076c7c352", + "m_Id": 0, + "m_DisplayName": "Smoothness (1)", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "5bb57e68e3f4426eae7d7fe3fc6fc54a", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 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"5e1bca10d10f49d4a5e9d65f3ff23782", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -483.9999694824219, + "y": 905.0, + "width": 154.99996948242188, + "height": 34.00006103515625 + } + }, + "m_Slots": [ + { + "m_Id": "908cce6df1354b058073f40af152fa8f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "433e840e351f40f392268e6f390bee66" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", @@ -263,6 +1043,21 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6e53228b25d946f3951c9d328ad723a2", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -312,6 +1107,31 @@ "m_Labels": [] } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "74396e6971e74c9e83415406a2d32daa", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -346,6 +1166,46 @@ "m_SerializedDescriptor": "VertexDescription.Normal" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "78ee5c4d16c14fc4828e732f23912dcc", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7a1e30cfb2e84005bd6aa106dcf415b4", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", @@ -376,6 +1236,75 @@ } } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "80a8c53c7a3241ed9cdd2b80b0b93761", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "80ea672d73af404ebcaf7d16dc52768c", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "81d3cf5b080c4477825f4a03d9194ce9", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -677.0000610351563, + "y": 603.0000610351563, + "width": 140.0, + "height": 33.99993896484375 + } + }, + "m_Slots": [ + { + "m_Id": "905af994661c49a0ba8fd30b3bc9da15" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "d62afbb17da04a17ade8d6cac5988831" + } +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", @@ -400,6 +1329,148 @@ "m_Space": 0 } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "8e0f78f697974a4c9719cc7da866a244", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -140.0000457763672, + "y": 365.9999694824219, + "width": 116.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "de10966d7f8b41929df375720cd4199e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ce843e1a374b4ecf8f783138b1e447ed" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "905af994661c49a0ba8fd30b3bc9da15", + "m_Id": 0, + "m_DisplayName": "Smoothness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "908cce6df1354b058073f40af152fa8f", + "m_Id": 0, + "m_DisplayName": "Transparency", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "92a329a3d2df4b6ba0d0714e9473e8c5", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": 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{ "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -468,6 +1539,21 @@ "m_SerializedDescriptor": "SurfaceDescription.NormalTS" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a6a67e020f61446baf615b8f31df515d", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -480,10 +1566,10 @@ "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 + "x": 81.99996185302735, + "y": 403.9999694824219, + "width": 200.0, + "height": 41.0 } }, "m_Slots": [ @@ -502,6 +1588,28 @@ "m_SerializedDescriptor": "SurfaceDescription.Smoothness" } +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": 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