Допил интерфейса, здоровья, денег
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@@ -11,6 +11,7 @@ namespace Code.StaticData
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public CameraConfig CameraConfig { get; private set; }
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public CharacterConfig CharacterConfig { get; private set; }
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public UIConfig UIConfig { get; private set; }
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public PlayerConfig PlayerConfig { get; private set; }
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public void Load()
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{
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@@ -19,6 +20,7 @@ namespace Code.StaticData
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CameraConfig = Resources.Load<CameraConfig>(string.Format(StringPaths.ConfigSingle, "App", "CameraConfig"));
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CharacterConfig = Resources.Load<CharacterConfig>(string.Format(StringPaths.ConfigSingle, "App", "CharacterConfig"));
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UIConfig = Resources.Load<UIConfig>(string.Format(StringPaths.ConfigSingle, "App", "UIConfig"));
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PlayerConfig = Resources.Load<PlayerConfig>(string.Format(StringPaths.ConfigSingle, "App", "PlayerConfig"));
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}
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}
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}
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