Базовая инфраструктура

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ThomasCharester committed 2025-10-14 09:47:56 +03:00
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commit b5e28c7abb
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+2068 -2031

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using System;
namespace Code.Scenes
{
public interface ISceneLoaderService
{
void LoadScene(string sceneName, Action callback = null, float waitFor = 0f);
void LoadScene(int sceneId, Action callback = null, float waitFor = 0f);
}
}