Базовая инфраструктура
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using UnityEngine;
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namespace Code.Configs
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{
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[CreateAssetMenu(menuName = "Config/AppConfig", fileName = "AppConfig")]
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public class AppConfig : ScriptableObject
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{
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public GameObject infrastructureUnitPrefab;
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}
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}
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fileFormatVersion: 2
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guid: 8e3665cd0ff1429b9df87f9a5cfcbf50
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timeCreated: 1760082720
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace Code.Configs
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{
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[CreateAssetMenu(fileName = "InputConfig", menuName = "Config/InputConfig")]
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public class InputConfig : ScriptableObject
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{
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public InputActionAsset inputActionAsset;
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: aa2d88f014404229865860b1af1f1374
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timeCreated: 1758565659
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