Базовая инфраструктура
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using Code.Input;
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using Code.Scenes;
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using Reflex.Attributes;
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namespace Code.App.StateMachine
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{
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public class AppStateMachineContext
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{
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[Inject] public ISceneLoaderService SceneLoaderService;
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[Inject] public IInputService InputService;
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}
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}
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