Вставляем доделанный контент

This commit is contained in:
ThomasCharester committed 2025-12-05 01:03:28 +03:00
1 parent f6e8131d22
commit 9103cb0a5a
74 files changed
+769 -1182

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@@ -65,7 +65,7 @@ namespace Code.App.AppStates
Context.UIService.AsyncSwitchPanelTo(UIPanel.Gameplay),
Context.AudioFactory.WarmGameplayMusic(),
Context.AudioFactory.WarmDeathMusic(),
Context.AudioFactory.WarmSFX(),
// Context.AudioFactory.WarmSFX(),
Context.AudioFactory.WarmDispatcher(),
Context.AudioFactory.WarmEnemies(),
Context.AudioFactory.WarmCourier()
@@ -217,7 +217,7 @@ namespace Code.App.AppStates
Context.AudioFactory.ReleaseCourier();
Context.AudioFactory.ReleaseDispatcher();
Context.AudioFactory.ReleaseEnemies();
Context.AudioFactory.ReleaseSFX();
// Context.AudioFactory.ReleaseSFX();
Context.InputService.DebugUnbindAction((int)ActionMappings.Debug, (int)DebugActions.Debug1, InstaKillDEBUG);
@@ -1,13 +1,10 @@
namespace Code.Audio
{
public enum SFXSounds
{
Crowbar,
Shot357
{
}
public enum UISounds
{
Crowbar
{
}
public enum EnemiesSounds
{
@@ -17,7 +17,7 @@ namespace Code.Gameplay.Enemies
_audioService = audioService;
_audioSource = audioService.GetSourceOfGroup(Audio.AudioType.Enemies);
_audioSource.transform.position = transform.position;
_audioSource.spatialBlend = 0;
_audioSource.spatialBlend = 0.7f;
_audioFactory = audioFactory;
}