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@@ -1,6 +1,6 @@
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using Code.Configs;
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using Code.Constants;
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using UnityEngine;
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using Code.Constants;
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using UnityEngine;
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namespace Code.StaticData
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{
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@@ -12,7 +12,7 @@ namespace Code.StaticData
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public CharacterConfig CharacterConfig { get; private set; }
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public UIConfig UIConfig { get; private set; }
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public PlayerConfig PlayerConfig { get; private set; }
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public void Load()
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{
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InputConfig = Resources.Load<InputConfig>(string.Format(StringPaths.ConfigSingle, "App", "InputConfig"));
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