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@@ -1,10 +1,11 @@
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using System;
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using Cysharp.Threading.Tasks;
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namespace Code.Scenes
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{
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public interface ISceneLoaderService
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{
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void LoadScene(string sceneName, Action callback = null, float waitFor = 0f);
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void LoadScene(int sceneId, Action callback = null, float waitFor = 0f);
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{
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UniTaskVoid LoadSceneAsync(string sceneName, float waitFor = 0f, Action callBack = null);
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UniTaskVoid LoadSceneAsync(int sceneId, float waitFor = 0f, Action callBack = null);
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}
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}
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