Addressables in process

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ThomasCharester committed 2025-11-02 23:29:29 +03:00
1 parent 1ad87e7432
commit 6b1f24b72e
13 files changed
+122 -77

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@@ -1,5 +1,6 @@
using Code.UI;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Serialization;
namespace Code.Configs
@@ -7,7 +8,7 @@ namespace Code.Configs
[CreateAssetMenu(menuName = "Config/UI", fileName = "UIConfig")]
public class UIConfig : ScriptableObject
{
[FormerlySerializedAs("uiElements")] public UIElement[] uiElementsPrefabs;
[FormerlySerializedAs("canvas")] public Canvas canvasPrefab;
public AssetReference[] uiPanelsAssetReferences;
public AssetReference canvasAssetReference;
}
}