Приемлемое воспроизведение музыки

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ThomasCharester committed 2025-11-15 01:12:33 +03:00
1 parent 3020140360
commit 5c81bde5db
13 files changed
+355 -193

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@@ -8,16 +8,14 @@ namespace Code.Audio
{
public interface IAudioFactory
{
List<AudioClip> PeacefulMusic { get; }
List<AudioClip> ActionMusic { get; }
List<AudioClip> MenuMusic { get; }
List<AudioClip> SFXAudios { get; }
List<AudioClip> EnemiesAudios { get; }
List<AudioClip> DispatcherAudios { get; }
AudioMixer AudioMixer { get; }
Dictionary<MusicType, List<AudioClip>> MusicDictionary { get; }
UniTask LoadAudioSourcePrefab(Action<GameObject> callback);
UniTask WarmGameplayMusic();
void ReleaseGameplayMusic();
void ReleaseActionMusic();
UniTask WarmMenuMusic();
void ReleaseMenuMusic();
UniTask WarmSFX();
@@ -26,5 +24,6 @@ namespace Code.Audio
void ReleaseEnemies();
UniTask WarmDispatcher();
void ReleaseDispatcher();
void ReleasePeacefulMusic();
}
}