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This commit is contained in:
ThomasCharester committed 2025-12-06 13:03:00 +03:00
1 parent e66cb2b8f6
commit 52b0a8a6e5
76 files changed
+6229 -309

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@@ -15,7 +15,7 @@ MonoBehaviour:
m_DefaultGroup: d447fc60305c17a17bf20948ab295a45 m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
m_currentHash: m_currentHash:
serializedVersion: 2 serializedVersion: 2
Hash: 674cfc05cb94bbfb6d88da51f9962e69 Hash: 930ada413b95e006f8d8a8635b833074
m_OptimizeCatalogSize: 0 m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0 m_BuildRemoteCatalog: 0
m_CatalogRequestsTimeout: 0 m_CatalogRequestsTimeout: 0
@@ -15,6 +15,11 @@ MonoBehaviour:
m_GroupName: Default Local Group m_GroupName: Default Local Group
m_GUID: d447fc60305c17a17bf20948ab295a45 m_GUID: d447fc60305c17a17bf20948ab295a45
m_SerializeEntries: m_SerializeEntries:
- m_GUID: 17d698710813e8641b32abec11387c5a
m_Address: Prefabs/Levels/Level6
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 1d4767c722c05b5d6b96bb226d378c65 - m_GUID: 1d4767c722c05b5d6b96bb226d378c65
m_Address: Assets/Resources_moved/Prefabs/Player/ArmsMesh.prefab m_Address: Assets/Resources_moved/Prefabs/Player/ArmsMesh.prefab
m_ReadOnly: 0 m_ReadOnly: 0
@@ -55,6 +60,11 @@ MonoBehaviour:
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: [] m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0 FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 86abe613c186eff408e836a701f6f7e1
m_Address: Prefabs/Levels/Level3
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9293380a88bf6736889be29722b94269 - m_GUID: 9293380a88bf6736889be29722b94269
m_Address: Audio/AudioSource m_Address: Audio/AudioSource
m_ReadOnly: 0 m_ReadOnly: 0
@@ -65,11 +75,21 @@ MonoBehaviour:
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: [] m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0 FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c0fab6d79b220b34db7f2cd81acef171
m_Address: Prefabs/Levels/Save2
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c1781548816d15d4e85f4bcb2f7dcf3e - m_GUID: c1781548816d15d4e85f4bcb2f7dcf3e
m_Address: Prefabs/Levels/Level4 m_Address: Prefabs/Levels/Level4
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: [] m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0 FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c805f5be6ffa99d41bd31f3ae17ba66b
m_Address: Prefabs/Levels/Level8
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: f3d7dc64b34919ad7b50a3dd307a935b - m_GUID: f3d7dc64b34919ad7b50a3dd307a935b
m_Address: Assets/Resources_moved/Prefabs/Enemies/Fog.prefab m_Address: Assets/Resources_moved/Prefabs/Enemies/Fog.prefab
m_ReadOnly: 0 m_ReadOnly: 0
@@ -15,6 +15,11 @@ MonoBehaviour:
m_GroupName: Music m_GroupName: Music
m_GUID: 1e9bc7e1e4087c0488fccf896b0ed49f m_GUID: 1e9bc7e1e4087c0488fccf896b0ed49f
m_SerializeEntries: m_SerializeEntries:
- m_GUID: 00fdbd3ed3fad234e8ef2098495f4896
m_Address: Assets/Resources_moved/Audio/Music/hostiles.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 16562a5c87213914cad415f10c65a3b0 - m_GUID: 16562a5c87213914cad415f10c65a3b0
m_Address: "Assets/Resources_moved/Audio/Music/LASKX3I - \u041F\u0440\u043E\u0442\u0438\u0432 m_Address: "Assets/Resources_moved/Audio/Music/LASKX3I - \u041F\u0440\u043E\u0442\u0438\u0432
\u0446\u0430\u0440\u044F (\u041A\u0430\u0440\u0430\u043E\u043A\u0435).mp3" \u0446\u0430\u0440\u044F (\u041A\u0430\u0440\u0430\u043E\u043A\u0435).mp3"
@@ -27,6 +32,11 @@ MonoBehaviour:
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: [] m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0 FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 3b741bfff0e13ec43a88a3e0fec256f1
m_Address: Assets/Resources_moved/Audio/Music/razormind.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 803e40b883c823b89a91aa8b9d9fc483 - m_GUID: 803e40b883c823b89a91aa8b9d9fc483
m_Address: valve_sound m_Address: valve_sound
m_ReadOnly: 0 m_ReadOnly: 0
@@ -38,6 +48,11 @@ MonoBehaviour:
m_ReadOnly: 0 m_ReadOnly: 0
m_SerializedLabels: [] m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0 FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c81995afbd1412f4593771bd47358c3f
m_Address: Assets/Resources_moved/Audio/Music/non_ai.ogg
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: ebe18293a5ef86704b23dad3a1786476 - m_GUID: ebe18293a5ef86704b23dad3a1786476
m_Address: Half-Life01 m_Address: Half-Life01
m_ReadOnly: 0 m_ReadOnly: 0
@@ -78,7 +78,7 @@ namespace Code.App.AppStates
Context.InputService.DisableMap(ActionMappings.UI); Context.InputService.DisableMap(ActionMappings.UI);
Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit); Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
Context.AudioService.GladlyAskToStopMusic(MusicType.Death, callback: Context.AudioFactory.ReleaseDeathMusic); Context.AudioService.GladlyAskToStopMusic(MusicType.Death, time: 0f, callback: Context.AudioFactory.ReleaseDeathMusic);
Context.AudioService.TransitToSnapshot(AudioSnapshotState.None); Context.AudioService.TransitToSnapshot(AudioSnapshotState.None);
base.ExitState(); base.ExitState();
} }
@@ -140,13 +140,13 @@ namespace Code.App.AppStates
} }
private void OrderRecieved(float time) private void OrderRecieved(float time)
{ {
Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Recieve1,(int)DispatcherSounds.Recieve2)); Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Recieve1,(int)DispatcherSounds.Recieve2 + 1));
} }
private void OrderDelivered(int score, float time) private void OrderDelivered(int score, float time)
{ {
_gameplayPanel.HideTimer(); _gameplayPanel.HideTimer();
if(time < 0f) Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Late1,(int)DispatcherSounds.Late2)); if(time < 0f) Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Late1,(int)DispatcherSounds.Late2 + 1));
_playerScore.UpdateScore(score); _playerScore.UpdateScore(score);
Context.AudioService.TransitToSnapshot(AudioSnapshotState.Peaceful); Context.AudioService.TransitToSnapshot(AudioSnapshotState.Peaceful);
@@ -154,8 +154,8 @@ namespace Code.App.AppStates
private void PlayerDamageTaken(int damage, PlayerHealth health) private void PlayerDamageTaken(int damage, PlayerHealth health)
{ {
Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.TakeDamage1,(int)DispatcherSounds.TakeDamage4)); Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.TakeDamage1,(int)DispatcherSounds.TakeDamage4 + 1));
Context.AudioService.PlayCourier((CourierSounds)Random.Range((int)CourierSounds.Damage1,(int)CourierSounds.Damage2)); Context.AudioService.PlayCourier((CourierSounds)Random.Range((int)CourierSounds.Damage1,(int)CourierSounds.Damage2 + 1));
DamageEffectProcess().Forget(); DamageEffectProcess().Forget();
} }
@@ -29,17 +29,15 @@ namespace Code.App.AppStates
.RegisterLoading(LoadingWork.LoadScene) .RegisterLoading(LoadingWork.LoadScene)
.RegisterLoading(LoadingWork.LoadUI) .RegisterLoading(LoadingWork.LoadUI)
.RegisterLoading(LoadingWork.LoadAudio); .RegisterLoading(LoadingWork.LoadAudio);
// Context.UIService.LoadingScreen.Show(); Context.AudioService.TransitToSnapshot(AudioSnapshotState.Menu);
Context.CameraStateMachine.SwitchState(CameraMode.MainMenu); Context.CameraStateMachine.SwitchState(CameraMode.MainMenu);
Context.SceneLoaderService.LoadSceneAsyncAwaitable((int)SceneIds.MainMenu); Context.SceneLoaderService.LoadSceneAsyncAwaitable((int)SceneIds.MainMenu);
Context.LoadingManager.OnLoadingEnded += AfterSceneLoaded; Context.LoadingManager.OnLoadingEnded += AfterSceneLoaded;
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed WaitForLoad().Forget();
WaitForLoad();
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
} }
private async UniTaskVoid WaitForLoad() private async UniTaskVoid WaitForLoad()
@@ -53,6 +51,9 @@ namespace Code.App.AppStates
.UnregisterLoading(LoadingWork.LoadUI) .UnregisterLoading(LoadingWork.LoadUI)
.UnregisterLoading(LoadingWork.LoadAudio); .UnregisterLoading(LoadingWork.LoadAudio);
InitializeUI((MainMenuEnvironment)SceneManager.GetActiveScene()
.GetSceneContainer().Resolve<CurrentSceneEnvironment>());
InitializeAudio(); InitializeAudio();
InitializeInput(); InitializeInput();
@@ -63,8 +64,6 @@ namespace Code.App.AppStates
var mainMenuEnvironment = (MainMenuEnvironment)SceneManager.GetActiveScene() var mainMenuEnvironment = (MainMenuEnvironment)SceneManager.GetActiveScene()
.GetSceneContainer().Resolve<CurrentSceneEnvironment>(); .GetSceneContainer().Resolve<CurrentSceneEnvironment>();
InitializeUI(mainMenuEnvironment);
InitializeCamera(mainMenuEnvironment); InitializeCamera(mainMenuEnvironment);
Context.LoadingManager.OnLoadingEnded -= AfterSceneLoaded; Context.LoadingManager.OnLoadingEnded -= AfterSceneLoaded;
@@ -83,7 +82,6 @@ namespace Code.App.AppStates
private void InitializeAudio() private void InitializeAudio()
{ {
Context.AudioService.TransitToSnapshot(AudioSnapshotState.Menu);
Context.AudioService.PlayRandomMusicUntilHumanityWillBeDestroyedForTheySins(MusicType.Menu); Context.AudioService.PlayRandomMusicUntilHumanityWillBeDestroyedForTheySins(MusicType.Menu);
} }
@@ -120,7 +118,7 @@ namespace Code.App.AppStates
public override void ExitState() public override void ExitState()
{ {
Context.InputService.DisableMap(ActionMappings.MainMenu); Context.InputService.DisableMap(ActionMappings.MainMenu);
Context.AudioService.GladlyAskToStopMusic(MusicType.Menu, callback: Context.AudioFactory.ReleaseMenuMusic); Context.AudioService.GladlyAskToStopMusic(MusicType.Menu, time: 0f, callback: Context.AudioFactory.ReleaseMenuMusic);
Context.AudioFactory.ReleaseAudioTestClips(); Context.AudioFactory.ReleaseAudioTestClips();
base.ExitState(); base.ExitState();
@@ -23,6 +23,8 @@ namespace Code.Gameplay.Enemies
public void PlayStep() public void PlayStep()
{ {
if (_audioFactory.EnemiesAudios.Count == 0) return;
_audioSource.transform.position = transform.position; _audioSource.transform.position = transform.position;
_audioSource.PlayOneShot(_audioFactory.EnemiesAudios[(int)stepId]); _audioSource.PlayOneShot(_audioFactory.EnemiesAudios[(int)stepId]);
} }
@@ -4,9 +4,9 @@ namespace Code.Scenes
{ {
Initial, Initial,
MainMenu, MainMenu,
DevGen,
Gameplay, Gameplay,
// TODO: поменяно для теста // TODO: поменяно для теста
MovementDev, MovementDev
DevGen
} }
} }
@@ -18,6 +18,7 @@ namespace Code.UI
[SerializeField] private Slider creatures; [SerializeField] private Slider creatures;
[SerializeField] private Slider menuMusic; [SerializeField] private Slider menuMusic;
[SerializeField] private Slider gameplayMusic; [SerializeField] private Slider gameplayMusic;
[SerializeField] private TMP_Dropdown windowMode;
[Inject] IAudioService _audioService; [Inject] IAudioService _audioService;
@@ -43,8 +44,25 @@ namespace Code.UI
gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic); gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic);
gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate); gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate);
windowMode.onValueChanged.AddListener(OnWindowModeChanged);
} }
private void OnWindowModeChanged(int value)
{
switch (value)
{
case 0:
Screen.fullScreenMode = FullScreenMode.FullScreenWindow;
break;
case 1:
Screen.fullScreenMode = FullScreenMode.Windowed;
break;
case 2:
Screen.fullScreenMode = FullScreenMode.ExclusiveFullScreen;
break;
}
}
private void OnMasterUpdate(float value) private void OnMasterUpdate(float value)
{ {
_audioService.ChangeSetting(AudioType.Master, value); _audioService.ChangeSetting(AudioType.Master, value);
@@ -53,3 +53,23 @@ MonoBehaviour:
m_SubObjectType: m_SubObjectType:
m_SubObjectGUID: m_SubObjectGUID:
m_EditorAssetChanged: 0 m_EditorAssetChanged: 0
- m_AssetGUID: 17d698710813e8641b32abec11387c5a
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 86abe613c186eff408e836a701f6f7e1
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: c0fab6d79b220b34db7f2cd81acef171
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: c805f5be6ffa99d41bd31f3ae17ba66b
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 417b092a73ab1034aa084c67a66c5847 guid: d461bd660488bf944aa1c6500be9ee9d
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 11400000 mainObjectFileID: 11400000
@@ -27,7 +27,7 @@ MonoBehaviour:
- Key: 5 - Key: 5
Value: 1 Value: 1
- Key: 6 - Key: 6
Value: 1 Value: 0.7
- Key: 7 - Key: 7
Value: 1 Value: 1
- Key: 8 - Key: 8
@@ -47,7 +47,7 @@ MonoBehaviour:
- Key: 5 - Key: 5
Value: 1 Value: 1
- Key: 6 - Key: 6
Value: 1 Value: 0.7
- Key: 7 - Key: 7
Value: 0.001 Value: 0.001
- Key: 8 - Key: 8
@@ -19,7 +19,17 @@ MonoBehaviour:
m_SubObjectGUID: m_SubObjectGUID:
m_EditorAssetChanged: 0 m_EditorAssetChanged: 0
actionSoundtrack: actionSoundtrack:
- m_AssetGUID: ebe18293a5ef86704b23dad3a1786476 - m_AssetGUID: c81995afbd1412f4593771bd47358c3f
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 00fdbd3ed3fad234e8ef2098495f4896
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
- m_AssetGUID: 3b741bfff0e13ec43a88a3e0fec256f1
m_SubObjectName: m_SubObjectName:
m_SubObjectType: m_SubObjectType:
m_SubObjectGUID: m_SubObjectGUID:
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fileFormatVersion: 2
guid: c7c37d7db1a046c42b8197ff4eb08e58
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000
userData:
assetBundleName:
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NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 23800000
userData:
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NativeFormatImporter:
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mainObjectFileID: 23800000
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externalObjects: {}
mainObjectFileID: 23800000
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mainObjectFileID: 23800000
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mainObjectFileID: 23800000
userData:
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m_XAdvance: 0 m_XAdvance: 0
m_YAdvance: 0 m_YAdvance: 0
m_FeatureLookupFlags: 0 m_FeatureLookupFlags: 0
- m_FirstAdjustmentRecord:
m_GlyphIndex: 75
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
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m_FeatureLookupFlags: 33191685
- m_FirstAdjustmentRecord:
m_GlyphIndex: 75
m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 1.8017578
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m_GlyphValueRecord:
m_XPlacement: 0
m_YPlacement: 0
m_XAdvance: 0
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m_FeatureLookupFlags: 33191685
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m_GlyphValueRecord:
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m_GlyphValueRecord:
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m_FeatureLookupFlags: 33191685
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m_GlyphValueRecord:
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m_GlyphValueRecord:
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m_GlyphValueRecord:
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m_XAdvance: 0
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m_FeatureLookupFlags: 33191685
m_MarkToBaseAdjustmentRecords: [] m_MarkToBaseAdjustmentRecords: []
m_MarkToMarkAdjustmentRecords: [] m_MarkToMarkAdjustmentRecords: []
m_ShouldReimportFontFeatures: 0 m_ShouldReimportFontFeatures: 0
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@@ -122,6 +122,7 @@ QualitySettings:
GameCoreXboxOne: 1 GameCoreXboxOne: 1
Lumin: 0 Lumin: 0
Nintendo Switch: 1 Nintendo Switch: 1
Nintendo Switch 2: 1
PS4: 1 PS4: 1
PS5: 1 PS5: 1
Server: 0 Server: 0
@@ -4,7 +4,7 @@
UnityConnectSettings: UnityConnectSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 1 serializedVersion: 1
m_Enabled: 1 m_Enabled: 0
m_TestMode: 0 m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events m_EventUrl: https://cdp.cloud.unity3d.com/v1/events