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@@ -15,7 +15,7 @@ MonoBehaviour:
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|||||||
m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
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m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
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||||||
m_currentHash:
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m_currentHash:
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||||||
serializedVersion: 2
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serializedVersion: 2
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||||||
Hash: 674cfc05cb94bbfb6d88da51f9962e69
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Hash: 930ada413b95e006f8d8a8635b833074
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||||||
m_OptimizeCatalogSize: 0
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m_OptimizeCatalogSize: 0
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||||||
m_BuildRemoteCatalog: 0
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m_BuildRemoteCatalog: 0
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||||||
m_CatalogRequestsTimeout: 0
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m_CatalogRequestsTimeout: 0
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@@ -15,6 +15,11 @@ MonoBehaviour:
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m_GroupName: Default Local Group
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m_GroupName: Default Local Group
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m_GUID: d447fc60305c17a17bf20948ab295a45
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m_GUID: d447fc60305c17a17bf20948ab295a45
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m_SerializeEntries:
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m_SerializeEntries:
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||||||
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- m_GUID: 17d698710813e8641b32abec11387c5a
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m_Address: Prefabs/Levels/Level6
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m_ReadOnly: 0
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||||||
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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||||||
- m_GUID: 1d4767c722c05b5d6b96bb226d378c65
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- m_GUID: 1d4767c722c05b5d6b96bb226d378c65
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m_Address: Assets/Resources_moved/Prefabs/Player/ArmsMesh.prefab
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m_Address: Assets/Resources_moved/Prefabs/Player/ArmsMesh.prefab
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -55,6 +60,11 @@ MonoBehaviour:
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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||||||
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- m_GUID: 86abe613c186eff408e836a701f6f7e1
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m_Address: Prefabs/Levels/Level3
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 9293380a88bf6736889be29722b94269
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- m_GUID: 9293380a88bf6736889be29722b94269
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m_Address: Audio/AudioSource
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m_Address: Audio/AudioSource
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -65,11 +75,21 @@ MonoBehaviour:
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|||||||
m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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||||||
FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: c0fab6d79b220b34db7f2cd81acef171
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m_Address: Prefabs/Levels/Save2
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: c1781548816d15d4e85f4bcb2f7dcf3e
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- m_GUID: c1781548816d15d4e85f4bcb2f7dcf3e
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m_Address: Prefabs/Levels/Level4
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m_Address: Prefabs/Levels/Level4
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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||||||
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- m_GUID: c805f5be6ffa99d41bd31f3ae17ba66b
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m_Address: Prefabs/Levels/Level8
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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||||||
- m_GUID: f3d7dc64b34919ad7b50a3dd307a935b
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- m_GUID: f3d7dc64b34919ad7b50a3dd307a935b
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m_Address: Assets/Resources_moved/Prefabs/Enemies/Fog.prefab
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m_Address: Assets/Resources_moved/Prefabs/Enemies/Fog.prefab
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -15,6 +15,11 @@ MonoBehaviour:
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m_GroupName: Music
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m_GroupName: Music
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m_GUID: 1e9bc7e1e4087c0488fccf896b0ed49f
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m_GUID: 1e9bc7e1e4087c0488fccf896b0ed49f
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m_SerializeEntries:
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m_SerializeEntries:
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- m_GUID: 00fdbd3ed3fad234e8ef2098495f4896
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m_Address: Assets/Resources_moved/Audio/Music/hostiles.ogg
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 16562a5c87213914cad415f10c65a3b0
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- m_GUID: 16562a5c87213914cad415f10c65a3b0
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m_Address: "Assets/Resources_moved/Audio/Music/LASKX3I - \u041F\u0440\u043E\u0442\u0438\u0432
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m_Address: "Assets/Resources_moved/Audio/Music/LASKX3I - \u041F\u0440\u043E\u0442\u0438\u0432
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\u0446\u0430\u0440\u044F (\u041A\u0430\u0440\u0430\u043E\u043A\u0435).mp3"
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\u0446\u0430\u0440\u044F (\u041A\u0430\u0440\u0430\u043E\u043A\u0435).mp3"
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@@ -27,6 +32,11 @@ MonoBehaviour:
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 3b741bfff0e13ec43a88a3e0fec256f1
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m_Address: Assets/Resources_moved/Audio/Music/razormind.ogg
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 803e40b883c823b89a91aa8b9d9fc483
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- m_GUID: 803e40b883c823b89a91aa8b9d9fc483
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m_Address: valve_sound
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m_Address: valve_sound
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -38,6 +48,11 @@ MonoBehaviour:
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: c81995afbd1412f4593771bd47358c3f
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m_Address: Assets/Resources_moved/Audio/Music/non_ai.ogg
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: ebe18293a5ef86704b23dad3a1786476
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- m_GUID: ebe18293a5ef86704b23dad3a1786476
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m_Address: Half-Life01
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m_Address: Half-Life01
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -78,7 +78,7 @@ namespace Code.App.AppStates
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Context.InputService.DisableMap(ActionMappings.UI);
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Context.InputService.DisableMap(ActionMappings.UI);
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Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
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Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
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Context.AudioService.GladlyAskToStopMusic(MusicType.Death, callback: Context.AudioFactory.ReleaseDeathMusic);
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Context.AudioService.GladlyAskToStopMusic(MusicType.Death, time: 0f, callback: Context.AudioFactory.ReleaseDeathMusic);
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.None);
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.None);
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base.ExitState();
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base.ExitState();
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}
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}
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@@ -140,13 +140,13 @@ namespace Code.App.AppStates
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}
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}
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private void OrderRecieved(float time)
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private void OrderRecieved(float time)
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{
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{
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Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Recieve1,(int)DispatcherSounds.Recieve2));
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Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Recieve1,(int)DispatcherSounds.Recieve2 + 1));
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}
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}
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private void OrderDelivered(int score, float time)
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private void OrderDelivered(int score, float time)
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{
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{
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_gameplayPanel.HideTimer();
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_gameplayPanel.HideTimer();
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if(time < 0f) Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Late1,(int)DispatcherSounds.Late2));
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if(time < 0f) Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.Late1,(int)DispatcherSounds.Late2 + 1));
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_playerScore.UpdateScore(score);
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_playerScore.UpdateScore(score);
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.Peaceful);
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.Peaceful);
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@@ -154,8 +154,8 @@ namespace Code.App.AppStates
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private void PlayerDamageTaken(int damage, PlayerHealth health)
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private void PlayerDamageTaken(int damage, PlayerHealth health)
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{
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{
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Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.TakeDamage1,(int)DispatcherSounds.TakeDamage4));
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Context.AudioService.PlayDispatcher((DispatcherSounds)Random.Range((int)DispatcherSounds.TakeDamage1,(int)DispatcherSounds.TakeDamage4 + 1));
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Context.AudioService.PlayCourier((CourierSounds)Random.Range((int)CourierSounds.Damage1,(int)CourierSounds.Damage2));
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Context.AudioService.PlayCourier((CourierSounds)Random.Range((int)CourierSounds.Damage1,(int)CourierSounds.Damage2 + 1));
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DamageEffectProcess().Forget();
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DamageEffectProcess().Forget();
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}
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}
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@@ -30,16 +30,14 @@ namespace Code.App.AppStates
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.RegisterLoading(LoadingWork.LoadUI)
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.RegisterLoading(LoadingWork.LoadUI)
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.RegisterLoading(LoadingWork.LoadAudio);
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.RegisterLoading(LoadingWork.LoadAudio);
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// Context.UIService.LoadingScreen.Show();
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.Menu);
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Context.CameraStateMachine.SwitchState(CameraMode.MainMenu);
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Context.CameraStateMachine.SwitchState(CameraMode.MainMenu);
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Context.SceneLoaderService.LoadSceneAsyncAwaitable((int)SceneIds.MainMenu);
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Context.SceneLoaderService.LoadSceneAsyncAwaitable((int)SceneIds.MainMenu);
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Context.LoadingManager.OnLoadingEnded += AfterSceneLoaded;
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Context.LoadingManager.OnLoadingEnded += AfterSceneLoaded;
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#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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WaitForLoad().Forget();
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WaitForLoad();
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#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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}
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}
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private async UniTaskVoid WaitForLoad()
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private async UniTaskVoid WaitForLoad()
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@@ -53,6 +51,9 @@ namespace Code.App.AppStates
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.UnregisterLoading(LoadingWork.LoadUI)
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.UnregisterLoading(LoadingWork.LoadUI)
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.UnregisterLoading(LoadingWork.LoadAudio);
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.UnregisterLoading(LoadingWork.LoadAudio);
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InitializeUI((MainMenuEnvironment)SceneManager.GetActiveScene()
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.GetSceneContainer().Resolve<CurrentSceneEnvironment>());
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InitializeAudio();
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InitializeAudio();
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InitializeInput();
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InitializeInput();
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@@ -63,8 +64,6 @@ namespace Code.App.AppStates
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var mainMenuEnvironment = (MainMenuEnvironment)SceneManager.GetActiveScene()
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var mainMenuEnvironment = (MainMenuEnvironment)SceneManager.GetActiveScene()
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.GetSceneContainer().Resolve<CurrentSceneEnvironment>();
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.GetSceneContainer().Resolve<CurrentSceneEnvironment>();
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InitializeUI(mainMenuEnvironment);
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InitializeCamera(mainMenuEnvironment);
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InitializeCamera(mainMenuEnvironment);
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Context.LoadingManager.OnLoadingEnded -= AfterSceneLoaded;
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Context.LoadingManager.OnLoadingEnded -= AfterSceneLoaded;
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@@ -83,7 +82,6 @@ namespace Code.App.AppStates
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private void InitializeAudio()
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private void InitializeAudio()
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{
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{
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.Menu);
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Context.AudioService.PlayRandomMusicUntilHumanityWillBeDestroyedForTheySins(MusicType.Menu);
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Context.AudioService.PlayRandomMusicUntilHumanityWillBeDestroyedForTheySins(MusicType.Menu);
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}
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}
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@@ -120,7 +118,7 @@ namespace Code.App.AppStates
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public override void ExitState()
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public override void ExitState()
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{
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{
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Context.InputService.DisableMap(ActionMappings.MainMenu);
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Context.InputService.DisableMap(ActionMappings.MainMenu);
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Context.AudioService.GladlyAskToStopMusic(MusicType.Menu, callback: Context.AudioFactory.ReleaseMenuMusic);
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Context.AudioService.GladlyAskToStopMusic(MusicType.Menu, time: 0f, callback: Context.AudioFactory.ReleaseMenuMusic);
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Context.AudioFactory.ReleaseAudioTestClips();
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Context.AudioFactory.ReleaseAudioTestClips();
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base.ExitState();
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base.ExitState();
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@@ -23,6 +23,8 @@ namespace Code.Gameplay.Enemies
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public void PlayStep()
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public void PlayStep()
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{
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{
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if (_audioFactory.EnemiesAudios.Count == 0) return;
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_audioSource.transform.position = transform.position;
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_audioSource.transform.position = transform.position;
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_audioSource.PlayOneShot(_audioFactory.EnemiesAudios[(int)stepId]);
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_audioSource.PlayOneShot(_audioFactory.EnemiesAudios[(int)stepId]);
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}
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}
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@@ -4,9 +4,9 @@ namespace Code.Scenes
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{
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{
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Initial,
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Initial,
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MainMenu,
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MainMenu,
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DevGen,
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Gameplay,
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Gameplay,
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// TODO: поменяно для теста
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// TODO: поменяно для теста
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MovementDev,
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MovementDev
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DevGen
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}
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}
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}
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}
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@@ -18,6 +18,7 @@ namespace Code.UI
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[SerializeField] private Slider creatures;
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[SerializeField] private Slider creatures;
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[SerializeField] private Slider menuMusic;
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[SerializeField] private Slider menuMusic;
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[SerializeField] private Slider gameplayMusic;
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[SerializeField] private Slider gameplayMusic;
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[SerializeField] private TMP_Dropdown windowMode;
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[Inject] IAudioService _audioService;
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[Inject] IAudioService _audioService;
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@@ -43,8 +44,25 @@ namespace Code.UI
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gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic);
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gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic);
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gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate);
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gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate);
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windowMode.onValueChanged.AddListener(OnWindowModeChanged);
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}
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}
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private void OnWindowModeChanged(int value)
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{
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switch (value)
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{
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case 0:
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Screen.fullScreenMode = FullScreenMode.FullScreenWindow;
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break;
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case 1:
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Screen.fullScreenMode = FullScreenMode.Windowed;
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break;
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case 2:
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Screen.fullScreenMode = FullScreenMode.ExclusiveFullScreen;
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break;
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}
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}
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private void OnMasterUpdate(float value)
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private void OnMasterUpdate(float value)
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{
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{
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_audioService.ChangeSetting(AudioType.Master, value);
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_audioService.ChangeSetting(AudioType.Master, value);
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@@ -53,3 +53,23 @@ MonoBehaviour:
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m_SubObjectType:
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m_SubObjectType:
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m_SubObjectGUID:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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m_EditorAssetChanged: 0
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- m_AssetGUID: 17d698710813e8641b32abec11387c5a
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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- m_AssetGUID: 86abe613c186eff408e836a701f6f7e1
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||||||
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m_SubObjectName:
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m_SubObjectType:
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||||||
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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- m_AssetGUID: c0fab6d79b220b34db7f2cd81acef171
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||||||
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m_SubObjectName:
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m_SubObjectType:
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||||||
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m_SubObjectGUID:
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||||||
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m_EditorAssetChanged: 0
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- m_AssetGUID: c805f5be6ffa99d41bd31f3ae17ba66b
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||||||
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m_SubObjectName:
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||||||
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m_SubObjectType:
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||||||
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m_SubObjectGUID:
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||||||
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m_EditorAssetChanged: 0
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||||||
@@ -1,5 +1,5 @@
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|||||||
fileFormatVersion: 2
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fileFormatVersion: 2
|
||||||
guid: 417b092a73ab1034aa084c67a66c5847
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guid: d461bd660488bf944aa1c6500be9ee9d
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||||||
NativeFormatImporter:
|
NativeFormatImporter:
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||||||
externalObjects: {}
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externalObjects: {}
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||||||
mainObjectFileID: 11400000
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mainObjectFileID: 11400000
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||||||
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|||||||
@@ -27,7 +27,7 @@ MonoBehaviour:
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|||||||
- Key: 5
|
- Key: 5
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 6
|
- Key: 6
|
||||||
Value: 1
|
Value: 0.7
|
||||||
- Key: 7
|
- Key: 7
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 8
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- Key: 8
|
||||||
@@ -47,7 +47,7 @@ MonoBehaviour:
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|||||||
- Key: 5
|
- Key: 5
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 6
|
- Key: 6
|
||||||
Value: 1
|
Value: 0.7
|
||||||
- Key: 7
|
- Key: 7
|
||||||
Value: 0.001
|
Value: 0.001
|
||||||
- Key: 8
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- Key: 8
|
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@@ -297,7 +297,14 @@ PlayerSettings:
|
|||||||
AndroidAppBundleSizeToValidate: 150
|
AndroidAppBundleSizeToValidate: 150
|
||||||
AndroidReportGooglePlayAppDependencies: 1
|
AndroidReportGooglePlayAppDependencies: 1
|
||||||
androidSymbolsSizeThreshold: 800
|
androidSymbolsSizeThreshold: 800
|
||||||
m_BuildTargetIcons: []
|
m_BuildTargetIcons:
|
||||||
|
- m_BuildTarget:
|
||||||
|
m_Icons:
|
||||||
|
- serializedVersion: 2
|
||||||
|
m_Icon: {fileID: 2800000, guid: aa584c06143c148458e0b3647a069b96, type: 3}
|
||||||
|
m_Width: 128
|
||||||
|
m_Height: 128
|
||||||
|
m_Kind: 0
|
||||||
m_BuildTargetPlatformIcons:
|
m_BuildTargetPlatformIcons:
|
||||||
- m_BuildTarget: iPhone
|
- m_BuildTarget: iPhone
|
||||||
m_Icons:
|
m_Icons:
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ QualitySettings:
|
|||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_CurrentQuality: 1
|
m_CurrentQuality: 1
|
||||||
m_QualitySettings:
|
m_QualitySettings:
|
||||||
- serializedVersion: 4
|
- serializedVersion: 5
|
||||||
name: Mobile
|
name: Mobile
|
||||||
pixelLightCount: 2
|
pixelLightCount: 2
|
||||||
shadows: 2
|
shadows: 2
|
||||||
@@ -34,6 +34,7 @@ QualitySettings:
|
|||||||
adaptiveVsyncExtraA: 0
|
adaptiveVsyncExtraA: 0
|
||||||
adaptiveVsyncExtraB: 0
|
adaptiveVsyncExtraB: 0
|
||||||
lodBias: 1
|
lodBias: 1
|
||||||
|
meshLodThreshold: 1
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
@@ -47,8 +48,7 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858,
|
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, type: 2}
|
||||||
type: 2}
|
|
||||||
terrainQualityOverrides: 0
|
terrainQualityOverrides: 0
|
||||||
terrainPixelError: 1
|
terrainPixelError: 1
|
||||||
terrainDetailDensityScale: 1
|
terrainDetailDensityScale: 1
|
||||||
@@ -60,7 +60,7 @@ QualitySettings:
|
|||||||
terrainMaxTrees: 50
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms:
|
excludedTargetPlatforms:
|
||||||
- Standalone
|
- Standalone
|
||||||
- serializedVersion: 4
|
- serializedVersion: 5
|
||||||
name: PC
|
name: PC
|
||||||
pixelLightCount: 2
|
pixelLightCount: 2
|
||||||
shadows: 2
|
shadows: 2
|
||||||
@@ -83,11 +83,12 @@ QualitySettings:
|
|||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
useLegacyDetailDistribution: 1
|
useLegacyDetailDistribution: 1
|
||||||
adaptiveVsync: 0
|
adaptiveVsync: 0
|
||||||
vSyncCount: 0
|
vSyncCount: 1
|
||||||
realtimeGICPUUsage: 100
|
realtimeGICPUUsage: 50
|
||||||
adaptiveVsyncExtraA: 0
|
adaptiveVsyncExtraA: 0
|
||||||
adaptiveVsyncExtraB: 0
|
adaptiveVsyncExtraB: 0
|
||||||
lodBias: 2
|
lodBias: 2
|
||||||
|
meshLodThreshold: 1
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
enableLODCrossFade: 1
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
@@ -101,8 +102,7 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
|
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
|
||||||
type: 2}
|
|
||||||
terrainQualityOverrides: 0
|
terrainQualityOverrides: 0
|
||||||
terrainPixelError: 1
|
terrainPixelError: 1
|
||||||
terrainDetailDensityScale: 1
|
terrainDetailDensityScale: 1
|
||||||
@@ -122,6 +122,7 @@ QualitySettings:
|
|||||||
GameCoreXboxOne: 1
|
GameCoreXboxOne: 1
|
||||||
Lumin: 0
|
Lumin: 0
|
||||||
Nintendo Switch: 1
|
Nintendo Switch: 1
|
||||||
|
Nintendo Switch 2: 1
|
||||||
PS4: 1
|
PS4: 1
|
||||||
PS5: 1
|
PS5: 1
|
||||||
Server: 0
|
Server: 0
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
UnityConnectSettings:
|
UnityConnectSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 1
|
serializedVersion: 1
|
||||||
m_Enabled: 1
|
m_Enabled: 0
|
||||||
m_TestMode: 0
|
m_TestMode: 0
|
||||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
|||||||
Reference in new issue
Block a user