Интерфейс в процессе
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@@ -1,4 +1,5 @@
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using Code.UI;
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using Code.UI.GameplayElements;
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using UnityEngine;
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using UnityEngine.Serialization;
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@@ -9,5 +10,10 @@ namespace Code.Configs
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{
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[FormerlySerializedAs("uiElements")] public UIElement[] uiElementsPrefabs;
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[FormerlySerializedAs("canvas")] public Canvas canvasPrefab;
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[Header("GameplayPanel")]
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public HealthBar healthBarPrefab;
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public MoneyBar moneyBarPrefab;
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}
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}
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