CoreGameplay

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ThomasCharester committed 2025-11-21 20:27:11 +03:00
1 parent 5da64a7b3d
commit 388773129d
96 files changed
+4037 -2489

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@@ -2,10 +2,9 @@ using Code.Gameplay.Player;
using DG.Tweening;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace Code.UI
namespace Code.UI.Panels
{
public class GameplayPanel : UIElement
{
@@ -16,6 +15,7 @@ namespace Code.UI
[SerializeField] private float dispatcherTransitionTime = 0.5f;
[Header("Timer")]
[SerializeField] private TMP_Text timer;
public TMP_Text Timer => timer;
[Header("HealthBar")]
[SerializeField] private Image healthBar;
[Header("MoneyBar")]
@@ -41,11 +41,6 @@ namespace Code.UI
health.OnDamage += HealthUpdate;
HealthUpdate(0,health);
}
private void Update()
{
timer.text = Time.deltaTime.ToString();
}
public void SummonDispatcher()
{
// TODO