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@@ -10,13 +10,18 @@ namespace Code.StaticData
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{
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public interface IStaticDataService
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{
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void Load();
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InputConfig InputConfig { get; }
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AppConfig AppConfig { get; }
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InputConfig InputConfig { get; }
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CameraConfig CameraConfig { get; }
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CharacterConfig CharacterConfig { get; }
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UIConfig UIConfig { get; }
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PlayerConfig PlayerConfig { get; }
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AudioMixerConfig AudioMixerConfig { get; }
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SoundtrackListConfig SoundtrackListConfig { get; }
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SFXListConfig SFXListConfig { get; }
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DispatcherSoundListConfig DispatcherSoundListConfig { get; }
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EnemiesSoundListConfig EnemiesSoundListConfig { get; }
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void Load();
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Task<T> InstantiateAsset<T>(AssetReference assetReference) where T : Behaviour;
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}
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}
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