Мобы на уровнях, анимации

This commit is contained in:
ThomasCharester committed 2025-12-01 12:59:15 +03:00
1 parent fb9510a6b2
commit 2f56a5758d
61 files changed
+2299 -596

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@@ -1,4 +1,5 @@
using Code.App.Loading;
using Code.Gameplay.Enemies;
using Code.Gameplay.Orders.Order;
using Code.Gameplay.Player;
using Code.Generator;
@@ -21,6 +22,9 @@ namespace Code.App.SceneInstallers
containerBuilder.AddScoped(typeof(PlayerScore), typeof(IPlayerScore));
containerBuilder.AddScoped(typeof(OrderService), typeof(IOrderService));
containerBuilder.AddScoped(typeof(RoomGeneratorFactory), typeof(IRoomGeneratorFactory));
containerBuilder.AddScoped(typeof(PlayerProvider), typeof(IPlayerProvider));
containerBuilder.AddScoped(typeof(PlayerFactory), typeof(IPlayerFactory));
containerBuilder.AddScoped(typeof(EnemyFactory), typeof(IEnemyFactory));
containerBuilder.AddScoped(typeof(RoomGenerator));
containerBuilder.OnContainerBuilt += Initialize;
@@ -37,7 +41,7 @@ namespace Code.App.SceneInstallers
loadingManager
.UnregisterLoading(LoadingWork.LoadScene);
LoadRooms(container,loadingManager);
LoadRooms(container,loadingManager).Forget();
}
private async UniTaskVoid LoadRooms(Container container, ILoadingManager loadingManager)