Фикс звуков, только аккуратно
Звуки от 0.01 до 1 ставим, иначе +уши
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@@ -30,6 +30,7 @@ namespace Code.StaticData
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public EnemiesSoundListConfig EnemiesSoundListConfig { get; private set; }
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public AudioTestClipsConfig AudioTestClipsConfig { get; private set; }
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public CourierSoundListConfig CourierSoundListConfig { get; private set; }
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public DefaultAudioSettingsConfig DefaultAudioSettingsConfig { get; private set; }
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public DrunkenGrandpaConfig DrunkenGrandpaConfig {get; private set;}
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public CockroachConfig CockroachConfig { get; private set; }
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@@ -67,6 +68,7 @@ namespace Code.StaticData
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private void LoadAudioConfigs()
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{
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AudioMixerConfig = Resources.Load<AudioMixerConfig>(string.Format(StringPaths.ConfigSingle, "Audio", "AudioMixerConfig"));
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DefaultAudioSettingsConfig = Resources.Load<DefaultAudioSettingsConfig>(string.Format(StringPaths.ConfigSingle, "Audio", "DefaultAudioSettingsConfig"));
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SoundtrackListConfig = Resources.Load<SoundtrackListConfig>(string.Format(StringPaths.ConfigSingle, "Audio", "SoundtrackListConfig"));
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AudioTestClipsConfig = Resources.Load<AudioTestClipsConfig>(string.Format(StringPaths.ConfigSingle, "Audio", "AudioTestClipsConfig"));
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SFXListConfig = Resources.Load<SFXListConfig>(string.Format(StringPaths.ConfigSingle, "Audio", "SFXListConfig"));
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