Какие штуки

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ThomasCharester committed 2025-10-29 16:01:46 +03:00
1 parent ae76edb0d0
commit 2335908a90
7 files changed
+47 -1

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@@ -5,7 +5,6 @@ namespace Code.Configs
[CreateAssetMenu(menuName = "Config/Player", fileName = "PlayerConfig")]
public class PlayerConfig : ScriptableObject
{
public Player playerPrefab;
public int maxHealth;
}
}
@@ -0,0 +1,8 @@
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@@ -0,0 +1,8 @@
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@@ -0,0 +1,27 @@
namespace Code.Gameplay.Player
{
public class PlayerHealth
{
public delegate void OnDeathDelegate();
public event OnDeathDelegate OnDeath;
public delegate void OnDamageDelegate(int damage);
public event OnDamageDelegate OnDamage;
private int _healthPoints;
public int HealthPoints => _healthPoints;
public void GetDamage(int count)
{
_healthPoints -= count;
OnDamage?.Invoke(count);
if (_healthPoints <= 0) OnDeath?.Invoke();
}
public PlayerHealth(int healthPoints = 1) => _healthPoints = healthPoints;
}
}
@@ -0,0 +1,2 @@
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@@ -11,5 +11,6 @@ namespace Code.StaticData
CameraConfig CameraConfig { get; }
CharacterConfig CharacterConfig { get; }
UIConfig UIConfig { get; }
CharacterCameraConfig CharacterCameraConfig { get; }
}
}
@@ -11,6 +11,7 @@ namespace Code.StaticData
public CameraConfig CameraConfig { get; private set; }
public CharacterConfig CharacterConfig { get; private set; }
public UIConfig UIConfig { get; private set; }
public CharacterCameraConfig CharacterCameraConfig { get; private set; }
public void Load()
{