Merge branch 'Dev' into mobs-dev
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@@ -1,7 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Code.Audio;
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using Code.Configs;
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using Code.Gameplay.Camera;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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@@ -24,6 +26,10 @@ namespace Code.StaticData
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DrunkenGrandpaConfig DrunkenGrandpaConfig { get; }
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CockroachConfig CockroachConfig { get; }
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FogConfig FogConfig { get; }
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OrderServiceConfig OrderServiceConfig { get; }
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OrderBoxConfig OrderBoxConfig { get; }
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Dictionary<CameraMode, CameraSettingsConfig> CameraSettingsConfigs { get; }
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Dictionary<AudioSourceType, AudioSourceSettingsConfig> AudioSourceSettingsConfigs { get; }
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void Load();
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Task<T> InstantiateAsset<T>(AssetReference assetReference) where T : Behaviour;
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}
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