Недочин недопил но переполошил аудио

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ThomasCharester committed 2025-12-01 14:52:19 +03:00
1 parent 2f56a5758d
commit 134adda787
22 files changed
+201 -998

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@@ -37,7 +37,7 @@ namespace Code.UI
menuMusic.value = _audioService.GetSetting(AudioType.MenuMusic);
menuMusic.onValueChanged.AddListener(OnMenuMusicUpdate);
gameplayMusic.value = _audioService.GetSetting(AudioType.GameplayMusic);
gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic);
gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate);
}
@@ -68,8 +68,9 @@ namespace Code.UI
}
private void OnGameplayUpdate(float value)
{
_audioService.ChangeSetting(AudioType.GameplayMusic, value);
_audioService.PlayTestClip(AudioType.GameplayMusic);
_audioService.ChangeSetting(AudioType.ActionMusic, value);
_audioService.ChangeSetting(AudioType.PeacefulMusic, value);
_audioService.PlayTestClip(AudioType.ActionMusic);
}
public override void Hide()