Недочин недопил но переполошил аудио
This commit is contained in:
1 parent
2f56a5758d
commit
134adda787
22 files changed
+201
-998
No files matched your search
@@ -37,7 +37,7 @@ namespace Code.UI
|
||||
menuMusic.value = _audioService.GetSetting(AudioType.MenuMusic);
|
||||
menuMusic.onValueChanged.AddListener(OnMenuMusicUpdate);
|
||||
|
||||
gameplayMusic.value = _audioService.GetSetting(AudioType.GameplayMusic);
|
||||
gameplayMusic.value = _audioService.GetSetting(AudioType.ActionMusic);
|
||||
gameplayMusic.onValueChanged.AddListener(OnGameplayUpdate);
|
||||
}
|
||||
|
||||
@@ -68,8 +68,9 @@ namespace Code.UI
|
||||
}
|
||||
private void OnGameplayUpdate(float value)
|
||||
{
|
||||
_audioService.ChangeSetting(AudioType.GameplayMusic, value);
|
||||
_audioService.PlayTestClip(AudioType.GameplayMusic);
|
||||
_audioService.ChangeSetting(AudioType.ActionMusic, value);
|
||||
_audioService.ChangeSetting(AudioType.PeacefulMusic, value);
|
||||
_audioService.PlayTestClip(AudioType.ActionMusic);
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
|
||||
Reference in new issue
Block a user