Звуки поражения
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@@ -15,7 +15,7 @@ MonoBehaviour:
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m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
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m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
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m_currentHash:
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m_currentHash:
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serializedVersion: 2
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serializedVersion: 2
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Hash: ede38fbfc5fb73ff7495835be8458c83
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Hash: 1ec1ee985689145b755c859b69691cb0
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m_OptimizeCatalogSize: 0
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m_OptimizeCatalogSize: 0
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m_BuildRemoteCatalog: 0
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m_BuildRemoteCatalog: 0
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m_CatalogRequestsTimeout: 0
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m_CatalogRequestsTimeout: 0
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@@ -107,6 +107,11 @@ MonoBehaviour:
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 3f8f2171cc252d953b82083cc16bd1ae
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m_Address: Assets/Resources_moved/Prefabs/Levels/Level6_1.prefab
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: 4283d6553fc7f3f4583b9bb0be9d7979
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- m_GUID: 4283d6553fc7f3f4583b9bb0be9d7979
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m_Address: Prefabs/Rooms/Box1
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m_Address: Prefabs/Rooms/Box1
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -208,6 +213,11 @@ MonoBehaviour:
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m_ReadOnly: 0
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m_ReadOnly: 0
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m_SerializedLabels: []
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: ae6ab2c88ae248ce1b6efca892f17659
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m_Address: Assets/Resources_moved/Audio/Music/TestDeath.ogg
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m_ReadOnly: 0
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m_SerializedLabels: []
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FlaggedDuringContentUpdateRestriction: 0
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- m_GUID: b2e8dc2aeb0311cd8a826b51cf8e94dc
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- m_GUID: b2e8dc2aeb0311cd8a826b51cf8e94dc
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m_Address: GameOver
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m_Address: GameOver
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -1,4 +1,5 @@
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using Code.App.StateMachine;
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using Code.App.StateMachine;
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using Code.Audio;
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using Code.Gameplay.Player;
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using Code.Gameplay.Player;
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using Code.Input;
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using Code.Input;
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using Code.StateMachine;
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using Code.StateMachine;
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@@ -30,7 +31,9 @@ namespace Code.App.AppStates
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Context.InputService.EnableMap(ActionMappings.UI);
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Context.InputService.EnableMap(ActionMappings.UI);
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Context.InputService.DebugBindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
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Context.InputService.DebugBindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
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GameOver();
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Context.AudioService.PlayRandomMusicUntilHumanityWillBeDestroyedForTheySins(MusicType.Death);
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GameOver().Forget();
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base.EnterState();
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base.EnterState();
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}
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}
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@@ -45,7 +48,7 @@ namespace Code.App.AppStates
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await Context.UIService.AsyncSwitchPanelTo(UIPanel.GameOver);
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await Context.UIService.AsyncSwitchPanelTo(UIPanel.GameOver);
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_gameOverPanel = (GameOverPanel)Context.UIService.CurrentPanel;
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_gameOverPanel = (GameOverPanel)Context.UIService.CurrentPanel;
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_gameOverPanel.Show();
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}
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}
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private void ToMainMenu()
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private void ToMainMenu()
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@@ -71,6 +74,8 @@ namespace Code.App.AppStates
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Context.InputService.DisableMap(ActionMappings.UI);
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Context.InputService.DisableMap(ActionMappings.UI);
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Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
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Context.InputService.DebugUnbindAction((int)ActionMappings.UI,(int)UIActions.Continue, TryToExit);
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Context.AudioService.GladlyAskToStopMusic(MusicType.Death, callback: Context.AudioFactory.ReleaseDeathMusic);
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Context.AudioService.TransitToSnapshot(AudioSnapshotState.None);
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base.ExitState();
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base.ExitState();
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}
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}
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}
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}
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@@ -13,10 +13,12 @@ using Code.StateMachine;
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using Code.UI;
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using Code.UI;
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using Code.UI.Panels;
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using Code.UI.Panels;
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using Cysharp.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using DG.Tweening;
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using Reflex.Core;
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using Reflex.Core;
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using Reflex.Extensions;
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using Reflex.Extensions;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem;
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using UnityEngine.Rendering;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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namespace Code.App.AppStates
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namespace Code.App.AppStates
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@@ -62,6 +64,7 @@ namespace Code.App.AppStates
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await UniTask.WhenAll(
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await UniTask.WhenAll(
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Context.UIService.AsyncSwitchPanelTo(UIPanel.Gameplay),
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Context.UIService.AsyncSwitchPanelTo(UIPanel.Gameplay),
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Context.AudioFactory.WarmGameplayMusic(),
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Context.AudioFactory.WarmGameplayMusic(),
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Context.AudioFactory.WarmDeathMusic(),
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Context.AudioFactory.WarmSFX(),
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Context.AudioFactory.WarmSFX(),
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Context.AudioFactory.WarmDispatcher(),
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Context.AudioFactory.WarmDispatcher(),
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Context.AudioFactory.WarmEnemies(),
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Context.AudioFactory.WarmEnemies(),
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@@ -109,6 +112,8 @@ namespace Code.App.AppStates
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GameplaySceneEnvironment sceneEnvironment = SceneEnvironmentVariables(sceneContainer);
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GameplaySceneEnvironment sceneEnvironment = SceneEnvironmentVariables(sceneContainer);
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_volume = sceneEnvironment.volume;
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PlayerInitialize(sceneEnvironment);
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PlayerInitialize(sceneEnvironment);
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CameraInitialize();
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CameraInitialize();
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@@ -159,7 +164,10 @@ namespace Code.App.AppStates
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{
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{
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_damagePanel.Show();
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_damagePanel.Show();
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Context.AudioService.ApplyStun(200, 0.5f);
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Context.AudioService.ApplyStun(200, 0.5f);
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DOTween.To(() => _volume.weight, x => _volume.weight = x, 1f, 0.5f);
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await UniTask.WaitForSeconds(3f);
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await UniTask.WaitForSeconds(3f);
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DOTween.To(() => _volume.weight, x => _volume.weight = x, 0f, 1f);
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Context.AudioService.ApplyStun(5000, 1f);
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Context.AudioService.ApplyStun(5000, 1f);
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_damagePanel.Hide();
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_damagePanel.Hide();
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}
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}
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@@ -260,10 +268,11 @@ namespace Code.App.AppStates
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_orderService.OnOrderDelivered += OrderDelivered;
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_orderService.OnOrderDelivered += OrderDelivered;
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_orderService.OnOrderFailure += OrderFailure;
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_orderService.OnOrderFailure += OrderFailure;
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}
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}
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private Volume _volume;
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private GameplaySceneEnvironment SceneEnvironmentVariables(Container sceneContainer)
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private GameplaySceneEnvironment SceneEnvironmentVariables(Container sceneContainer)
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{
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{
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var sceneEnvironment = (GameplaySceneEnvironment)sceneContainer.Resolve<CurrentSceneEnvironment>();
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var sceneEnvironment = (GameplaySceneEnvironment)sceneContainer.Resolve<CurrentSceneEnvironment>();
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return sceneEnvironment;
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return sceneEnvironment;
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}
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}
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@@ -19,6 +19,7 @@ namespace Code.Audio
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private AssetReference[] _audioTestClipsReferences;
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private AssetReference[] _audioTestClipsReferences;
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private AssetReference[] _peacefulSoundtrack;
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private AssetReference[] _peacefulSoundtrack;
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private AssetReference[] _actionSoundtrack;
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private AssetReference[] _actionSoundtrack;
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private AssetReference[] _deathSoundtrack;
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private AssetReference[] _menuSoundtrack;
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private AssetReference[] _menuSoundtrack;
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private AssetReference[] _SFX;
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private AssetReference[] _SFX;
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private AssetReference[] _enemies;
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private AssetReference[] _enemies;
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@@ -27,6 +28,7 @@ namespace Code.Audio
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private AsyncOperationHandle<IList<AudioClip>> _audioTestClipsHandle;
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private AsyncOperationHandle<IList<AudioClip>> _audioTestClipsHandle;
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private AsyncOperationHandle<IList<AudioClip>> _menuMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _menuMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _deathMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _actionMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _actionMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _peacefulMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _peacefulMusicHandle;
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private AsyncOperationHandle<IList<AudioClip>> _SFXHandle;
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private AsyncOperationHandle<IList<AudioClip>> _SFXHandle;
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@@ -55,6 +57,7 @@ namespace Code.Audio
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_peacefulSoundtrack = soundtrackListConfig.peacefulSoundtrack;
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_peacefulSoundtrack = soundtrackListConfig.peacefulSoundtrack;
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_actionSoundtrack = soundtrackListConfig.actionSoundtrack;
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_actionSoundtrack = soundtrackListConfig.actionSoundtrack;
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_deathSoundtrack = soundtrackListConfig.deathSoundtrack;
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_menuSoundtrack = soundtrackListConfig.menuSoundtrack;
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_menuSoundtrack = soundtrackListConfig.menuSoundtrack;
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_SFX = sfxListConfig.SFX;
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_SFX = sfxListConfig.SFX;
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_enemies = enemiesSoundListConfig.enemies;
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_enemies = enemiesSoundListConfig.enemies;
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@@ -63,8 +66,9 @@ namespace Code.Audio
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_audioTestClipsReferences = audioTestClipsConfig.audioTestClips;
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_audioTestClipsReferences = audioTestClipsConfig.audioTestClips;
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MusicDictionary.Add(MusicType.Menu, new ());
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MusicDictionary.Add(MusicType.Menu, new ());
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MusicDictionary.Add(MusicType.Peaceful, new ());
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MusicDictionary.Add(MusicType.Death, new ());
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MusicDictionary.Add(MusicType.Action, new ());
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MusicDictionary.Add(MusicType.Action, new ());
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MusicDictionary.Add(MusicType.Peaceful, new ());
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}
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}
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public async UniTask LoadAudioSourcePrefab(Action<GameObject> callback) =>
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public async UniTask LoadAudioSourcePrefab(Action<GameObject> callback) =>
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@@ -116,6 +120,16 @@ namespace Code.Audio
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// foreach (var assetReference in _menuSoundtrack) assetReference.ReleaseAsset();
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// foreach (var assetReference in _menuSoundtrack) assetReference.ReleaseAsset();
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_menuMusicHandle.Release();
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_menuMusicHandle.Release();
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}
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}
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public async UniTask WarmDeathMusic()
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{
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_deathMusicHandle = Addressables.LoadAssetsAsync<AudioClip>(_deathSoundtrack, OnDeathTrackLoaded, Addressables.MergeMode.Union);
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await _deathMusicHandle.ToUniTask();
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}
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public void ReleaseDeathMusic()
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{
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MusicDictionary[MusicType.Death].Clear();
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_deathMusicHandle.Release();
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}
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public async UniTask WarmSFX( )
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public async UniTask WarmSFX( )
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{
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{
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_SFXHandle = Addressables.LoadAssetsAsync<AudioClip>(_SFX, OnSFXLoaded, Addressables.MergeMode.Union);
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_SFXHandle = Addressables.LoadAssetsAsync<AudioClip>(_SFX, OnSFXLoaded, Addressables.MergeMode.Union);
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@@ -172,6 +186,10 @@ namespace Code.Audio
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{
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{
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MusicDictionary[MusicType.Menu].Add(audioClip);
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MusicDictionary[MusicType.Menu].Add(audioClip);
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}
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}
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private void OnDeathTrackLoaded(AudioClip audioClip)
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{
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MusicDictionary[MusicType.Death].Add(audioClip);
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}
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// private int _audioTestClipCounter;
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// private int _audioTestClipCounter;
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private void OnAudioTestClipLoaded(AudioClip audioClip)
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private void OnAudioTestClipLoaded(AudioClip audioClip)
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@@ -24,8 +24,7 @@ namespace Code.Audio
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private Dictionary<AudioType, AudioMixerGroup> _audioMixerGroups = new();
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private Dictionary<AudioType, AudioMixerGroup> _audioMixerGroups = new();
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private readonly AudioSourcePool _audioSourcePool;
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private readonly AudioSourcePool _audioSourcePool;
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// private Dictionary<AudioSnapshotState, AudioMixerSnapshot> _snapshots = new();
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// Юнити не может - говнокод поможет.
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// Юнити не может - говнокод поможет.
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private Dictionary<AudioSnapshotState, Dictionary<AudioType, float>> _snapshotsVolumes = new();
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private Dictionary<AudioSnapshotState, Dictionary<AudioType, float>> _snapshotsVolumes = new();
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private Dictionary<AudioSourceType, AudioSourceSettingsConfig> _settings;
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private Dictionary<AudioSourceType, AudioSourceSettingsConfig> _settings;
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@@ -58,6 +57,7 @@ namespace Code.Audio
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float volume = Mathf.Log10(value) * 20;
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float volume = Mathf.Log10(value) * 20;
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switch (type)
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switch (type)
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{
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{
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case AudioType.DeathMusic:
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case AudioType.Master:
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case AudioType.Master:
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_snapshotsVolumes[AudioSnapshotState.Menu][type] = value;
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_snapshotsVolumes[AudioSnapshotState.Menu][type] = value;
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_snapshotsVolumes[AudioSnapshotState.Action][type] = value;
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_snapshotsVolumes[AudioSnapshotState.Action][type] = value;
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@@ -92,14 +92,17 @@ namespace Code.Audio
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_mixer = _audioFactory.AudioMixer;
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_mixer = _audioFactory.AudioMixer;
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_musicAudioGroups.Add(MusicType.Menu, _mixer.FindMatchingGroups(AudioGroups.MenuMusicGroup)[0]);
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_musicAudioGroups.Add(MusicType.Menu, _mixer.FindMatchingGroups(AudioGroups.MenuMusicGroup)[0]);
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_musicAudioGroups.Add(MusicType.Death, _mixer.FindMatchingGroups(AudioGroups.DeathMusicGroup)[0]);
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_musicAudioGroups.Add(MusicType.Action, _mixer.FindMatchingGroups(AudioGroups.ActionMusicGroup)[0]);
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_musicAudioGroups.Add(MusicType.Action, _mixer.FindMatchingGroups(AudioGroups.ActionMusicGroup)[0]);
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_musicAudioGroups.Add(MusicType.Peaceful, _mixer.FindMatchingGroups(AudioGroups.PeacefulMusicGroup)[0]);
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_musicAudioGroups.Add(MusicType.Peaceful, _mixer.FindMatchingGroups(AudioGroups.PeacefulMusicGroup)[0]);
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_cancellationTokenSources.Add(MusicType.Menu, new());
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_cancellationTokenSources.Add(MusicType.Menu, new());
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_cancellationTokenSources.Add(MusicType.Death, new());
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_cancellationTokenSources.Add(MusicType.Action, new());
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_cancellationTokenSources.Add(MusicType.Action, new());
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_cancellationTokenSources.Add(MusicType.Peaceful, new());
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_cancellationTokenSources.Add(MusicType.Peaceful, new());
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_musicAudioSources.Add(MusicType.Menu, null);
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_musicAudioSources.Add(MusicType.Menu, null);
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_musicAudioSources.Add(MusicType.Death, null);
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_musicAudioSources.Add(MusicType.Action, null);
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_musicAudioSources.Add(MusicType.Action, null);
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_musicAudioSources.Add(MusicType.Peaceful, null);
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_musicAudioSources.Add(MusicType.Peaceful, null);
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@@ -109,6 +112,7 @@ namespace Code.Audio
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_audioMixerGroups.Add(AudioType.Courier, _mixer.FindMatchingGroups(AudioGroups.CourierGroup)[0]);
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_audioMixerGroups.Add(AudioType.Courier, _mixer.FindMatchingGroups(AudioGroups.CourierGroup)[0]);
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_audioMixerGroups.Add(AudioType.Enemies, _mixer.FindMatchingGroups(AudioGroups.EnemiesGroup)[0]);
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_audioMixerGroups.Add(AudioType.Enemies, _mixer.FindMatchingGroups(AudioGroups.EnemiesGroup)[0]);
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_audioMixerGroups.Add(AudioType.MenuMusic, _musicAudioGroups[MusicType.Menu]);
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_audioMixerGroups.Add(AudioType.MenuMusic, _musicAudioGroups[MusicType.Menu]);
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_audioMixerGroups.Add(AudioType.DeathMusic, _musicAudioGroups[MusicType.Death]);
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_audioMixerGroups.Add(AudioType.ActionMusic, _musicAudioGroups[MusicType.Action]);
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_audioMixerGroups.Add(AudioType.ActionMusic, _musicAudioGroups[MusicType.Action]);
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_audioMixerGroups.Add(AudioType.PeacefulMusic, _musicAudioGroups[MusicType.Peaceful]);
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_audioMixerGroups.Add(AudioType.PeacefulMusic, _musicAudioGroups[MusicType.Peaceful]);
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@@ -31,5 +31,7 @@ namespace Code.Audio
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void ReleaseDispatcher();
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void ReleaseDispatcher();
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UniTask WarmCourier();
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UniTask WarmCourier();
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void ReleaseCourier();
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void ReleaseCourier();
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UniTask WarmDeathMusic( );
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void ReleaseDeathMusic();
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}
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}
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}
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}
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@@ -4,7 +4,8 @@ namespace Code.Audio
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{
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{
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Menu,
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Menu,
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Peaceful,
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Peaceful,
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Action
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Action,
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Death
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}
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}
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public enum AudioType
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public enum AudioType
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{
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{
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@@ -15,6 +16,7 @@ namespace Code.Audio
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Courier,
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Courier,
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Enemies,
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Enemies,
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ActionMusic,
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ActionMusic,
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PeacefulMusic
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PeacefulMusic,
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DeathMusic
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}
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}
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}
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}
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@@ -8,6 +8,7 @@ namespace Code.Configs
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{
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{
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public AssetReference[] peacefulSoundtrack;
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public AssetReference[] peacefulSoundtrack;
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public AssetReference[] actionSoundtrack;
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public AssetReference[] actionSoundtrack;
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public AssetReference[] deathSoundtrack;
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public AssetReference[] menuSoundtrack;
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public AssetReference[] menuSoundtrack;
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}
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}
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}
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}
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@@ -27,5 +27,6 @@ namespace Code.Constants
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public const string NoneSnapshot = "None";
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public const string NoneSnapshot = "None";
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public const string MenuSnapshot = "Menu";
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public const string MenuSnapshot = "Menu";
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public const string MenuMusicGroup = "Menu";
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public const string MenuMusicGroup = "Menu";
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public const string DeathMusicGroup = "Death";
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}
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}
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}
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}
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@@ -1,5 +1,6 @@
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using Code.Gameplay.Orders.Order;
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using Code.Gameplay.Orders.Order;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Serialization;
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using UnityEngine.Serialization;
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|
|
||||||
namespace Code.Scenes.SceneEnvironments
|
namespace Code.Scenes.SceneEnvironments
|
||||||
@@ -7,11 +8,13 @@ namespace Code.Scenes.SceneEnvironments
|
|||||||
[System.Serializable]
|
[System.Serializable]
|
||||||
public class GameplaySceneEnvironment : CurrentSceneEnvironment
|
public class GameplaySceneEnvironment : CurrentSceneEnvironment
|
||||||
{
|
{
|
||||||
public Transform playerSpawnPoint;
|
public Transform playerSpawnPoint;
|
||||||
|
public Volume volume;
|
||||||
|
|
||||||
public void TransitVariables(GameplaySceneEnvironment env)
|
public void TransitVariables(GameplaySceneEnvironment env)
|
||||||
{
|
{
|
||||||
playerSpawnPoint = env.playerSpawnPoint;
|
playerSpawnPoint = env.playerSpawnPoint;
|
||||||
|
volume = env.volume;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using DG.Tweening;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@@ -9,21 +10,27 @@ namespace Code.UI
|
|||||||
[SerializeField] private TMP_Text scoreText;
|
[SerializeField] private TMP_Text scoreText;
|
||||||
[SerializeField] private TMP_Text gameOverText;
|
[SerializeField] private TMP_Text gameOverText;
|
||||||
[SerializeField] private Image _background;
|
[SerializeField] private Image _background;
|
||||||
|
[SerializeField] private Color shownColor;
|
||||||
|
[SerializeField] private Color hiddenColor;
|
||||||
|
|
||||||
public void UpdateScoreText(int score) => scoreText.text = score.ToString();
|
public void UpdateScoreText(int score) => scoreText.text = score.ToString();
|
||||||
|
|
||||||
public override void Hide()
|
public override void Hide()
|
||||||
{
|
{
|
||||||
_background.enabled = false;
|
_background.enabled = false;
|
||||||
scoreText.enabled = false;
|
// scoreText.enabled = true;
|
||||||
gameOverText.enabled = false;
|
// gameOverText.enabled = false;
|
||||||
|
scoreText.DOColor(hiddenColor, 3f);
|
||||||
|
// gameOverText.DOColor(hiddenColor, 3f);
|
||||||
base.Hide();
|
base.Hide();
|
||||||
}
|
}
|
||||||
public override void Show()
|
public override void Show()
|
||||||
{
|
{
|
||||||
_background.enabled = true;
|
// _background.enabled = true;
|
||||||
scoreText.enabled = true;
|
// scoreText.enabled = true;
|
||||||
gameOverText.enabled = true;
|
// gameOverText.enabled = true;
|
||||||
|
scoreText.DOColor(shownColor, 5f);
|
||||||
|
// gameOverText.DOColor(shownColor, 5f);
|
||||||
base.Show();
|
base.Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -73,6 +73,7 @@ namespace Code.UI
|
|||||||
private void OnMenuMusicUpdate(float value)
|
private void OnMenuMusicUpdate(float value)
|
||||||
{
|
{
|
||||||
_audioService.ChangeSetting(AudioType.MenuMusic, value);
|
_audioService.ChangeSetting(AudioType.MenuMusic, value);
|
||||||
|
_audioService.ChangeSetting(AudioType.DeathMusic, value);
|
||||||
_audioService.PlayTestClip(AudioType.MenuMusic);
|
_audioService.PlayTestClip(AudioType.MenuMusic);
|
||||||
}
|
}
|
||||||
private void OnGameplayUpdate(float value)
|
private void OnGameplayUpdate(float value)
|
||||||
|
|||||||
@@ -98,6 +98,7 @@ AudioMixerGroupController:
|
|||||||
- {fileID: 1469200815455588746}
|
- {fileID: 1469200815455588746}
|
||||||
- {fileID: 9214955797390454771}
|
- {fileID: 9214955797390454771}
|
||||||
- {fileID: -5282050360126310577}
|
- {fileID: -5282050360126310577}
|
||||||
|
- {fileID: -4091971700299788177}
|
||||||
m_Volume: 4c469b14481ac855fb9fb2989e6e6b94
|
m_Volume: 4c469b14481ac855fb9fb2989e6e6b94
|
||||||
m_Pitch: f5433a3ce2d2313f2b2d52521d9fa5bd
|
m_Pitch: f5433a3ce2d2313f2b2d52521d9fa5bd
|
||||||
m_Send: 00000000000000000000000000000000
|
m_Send: 00000000000000000000000000000000
|
||||||
@@ -107,6 +108,25 @@ AudioMixerGroupController:
|
|||||||
m_Mute: 0
|
m_Mute: 0
|
||||||
m_Solo: 0
|
m_Solo: 0
|
||||||
m_BypassEffects: 0
|
m_BypassEffects: 0
|
||||||
|
--- !u!243 &-4091971700299788177
|
||||||
|
AudioMixerGroupController:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Death
|
||||||
|
m_AudioMixer: {fileID: 24100000}
|
||||||
|
m_GroupID: d182b3a0910fcc50582696670fbbefbb
|
||||||
|
m_Children: []
|
||||||
|
m_Volume: 2571658697e687a09ba5a37359645597
|
||||||
|
m_Pitch: a622161a99b93a866abe9ad88657b1e5
|
||||||
|
m_Send: 00000000000000000000000000000000
|
||||||
|
m_Effects:
|
||||||
|
- {fileID: -3075867796492726800}
|
||||||
|
m_UserColorIndex: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_Solo: 0
|
||||||
|
m_BypassEffects: 0
|
||||||
--- !u!244 &-3136785715273091855
|
--- !u!244 &-3136785715273091855
|
||||||
AudioMixerEffectController:
|
AudioMixerEffectController:
|
||||||
m_ObjectHideFlags: 3
|
m_ObjectHideFlags: 3
|
||||||
@@ -121,6 +141,20 @@ AudioMixerEffectController:
|
|||||||
m_SendTarget: {fileID: 0}
|
m_SendTarget: {fileID: 0}
|
||||||
m_EnableWetMix: 0
|
m_EnableWetMix: 0
|
||||||
m_Bypass: 0
|
m_Bypass: 0
|
||||||
|
--- !u!244 &-3075867796492726800
|
||||||
|
AudioMixerEffectController:
|
||||||
|
m_ObjectHideFlags: 3
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_EffectID: 3be71c6f1ac4ac285837cf047cef9c5c
|
||||||
|
m_EffectName: Attenuation
|
||||||
|
m_MixLevel: b2430083ec8df78ef9efcbb496e0901c
|
||||||
|
m_Parameters: []
|
||||||
|
m_SendTarget: {fileID: 0}
|
||||||
|
m_EnableWetMix: 0
|
||||||
|
m_Bypass: 0
|
||||||
--- !u!243 &-2580822303892902013
|
--- !u!243 &-2580822303892902013
|
||||||
AudioMixerGroupController:
|
AudioMixerGroupController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -180,6 +214,8 @@ AudioMixerController:
|
|||||||
name: Courier
|
name: Courier
|
||||||
- guid: 5e2f5c7e3d526b9aaa68f56dfb7d553b
|
- guid: 5e2f5c7e3d526b9aaa68f56dfb7d553b
|
||||||
name: Creatures
|
name: Creatures
|
||||||
|
- guid: 2571658697e687a09ba5a37359645597
|
||||||
|
name: Death
|
||||||
- guid: 19969023eed85c7999691c4897eebc2e
|
- guid: 19969023eed85c7999691c4897eebc2e
|
||||||
name: Dispatcher
|
name: Dispatcher
|
||||||
- guid: 803cb3ae2c302cb0aab098f6ad2dbc2f
|
- guid: 803cb3ae2c302cb0aab098f6ad2dbc2f
|
||||||
@@ -206,6 +242,7 @@ AudioMixerController:
|
|||||||
- e04cdd7cb505ba69ea76a16038de727a
|
- e04cdd7cb505ba69ea76a16038de727a
|
||||||
- 9eb64ac0ca0e2f1098eafbba1f9633f5
|
- 9eb64ac0ca0e2f1098eafbba1f9633f5
|
||||||
- af6d3dead2e9e4848a2ca2fa55634108
|
- af6d3dead2e9e4848a2ca2fa55634108
|
||||||
|
- d182b3a0910fcc50582696670fbbefbb
|
||||||
name: View
|
name: View
|
||||||
m_CurrentViewIndex: 0
|
m_CurrentViewIndex: 0
|
||||||
m_TargetSnapshot: {fileID: 8341788112416184532}
|
m_TargetSnapshot: {fileID: 8341788112416184532}
|
||||||
|
|||||||
@@ -43,3 +43,8 @@ MonoBehaviour:
|
|||||||
m_SubObjectType:
|
m_SubObjectType:
|
||||||
m_SubObjectGUID:
|
m_SubObjectGUID:
|
||||||
m_EditorAssetChanged: 0
|
m_EditorAssetChanged: 0
|
||||||
|
- m_AssetGUID: 3f8f2171cc252d953b82083cc16bd1ae
|
||||||
|
m_SubObjectName:
|
||||||
|
m_SubObjectType:
|
||||||
|
m_SubObjectGUID:
|
||||||
|
m_EditorAssetChanged: 0
|
||||||
@@ -30,12 +30,14 @@ MonoBehaviour:
|
|||||||
Value: 1
|
Value: 1
|
||||||
- Key: 7
|
- Key: 7
|
||||||
Value: 1
|
Value: 1
|
||||||
|
- Key: 8
|
||||||
|
Value: 1
|
||||||
actionVolume:
|
actionVolume:
|
||||||
_serializedList:
|
_serializedList:
|
||||||
- Key: 0
|
- Key: 0
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 1
|
- Key: 1
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 2
|
- Key: 2
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 3
|
- Key: 3
|
||||||
@@ -47,13 +49,15 @@ MonoBehaviour:
|
|||||||
- Key: 6
|
- Key: 6
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 7
|
- Key: 7
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
|
- Key: 8
|
||||||
|
Value: 1
|
||||||
peacefulVolume:
|
peacefulVolume:
|
||||||
_serializedList:
|
_serializedList:
|
||||||
- Key: 0
|
- Key: 0
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 1
|
- Key: 1
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 2
|
- Key: 2
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 3
|
- Key: 3
|
||||||
@@ -63,24 +67,28 @@ MonoBehaviour:
|
|||||||
- Key: 5
|
- Key: 5
|
||||||
Value: 1
|
Value: 1
|
||||||
- Key: 6
|
- Key: 6
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 7
|
- Key: 7
|
||||||
Value: 1
|
Value: 1
|
||||||
|
- Key: 8
|
||||||
|
Value: 1
|
||||||
noneVolume:
|
noneVolume:
|
||||||
_serializedList:
|
_serializedList:
|
||||||
- Key: 0
|
- Key: 0
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 1
|
- Key: 1
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 2
|
- Key: 2
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 3
|
- Key: 3
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 4
|
- Key: 4
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 5
|
- Key: 5
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 6
|
- Key: 6
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
- Key: 7
|
- Key: 7
|
||||||
Value: 0.01
|
Value: 0.001
|
||||||
|
- Key: 8
|
||||||
|
Value: 0.001
|
||||||
@@ -29,6 +29,12 @@ MonoBehaviour:
|
|||||||
m_SubObjectType:
|
m_SubObjectType:
|
||||||
m_SubObjectGUID:
|
m_SubObjectGUID:
|
||||||
m_EditorAssetChanged: 0
|
m_EditorAssetChanged: 0
|
||||||
|
deathSoundtrack:
|
||||||
|
- m_AssetGUID: ae6ab2c88ae248ce1b6efca892f17659
|
||||||
|
m_SubObjectName:
|
||||||
|
m_SubObjectType:
|
||||||
|
m_SubObjectGUID:
|
||||||
|
m_EditorAssetChanged: 1
|
||||||
menuSoundtrack:
|
menuSoundtrack:
|
||||||
- m_AssetGUID: 16562a5c87213914cad415f10c65a3b0
|
- m_AssetGUID: 16562a5c87213914cad415f10c65a3b0
|
||||||
m_SubObjectName:
|
m_SubObjectName:
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
{"TestSuite":"","Date":0,"Player":{"Development":false,"ScreenWidth":0,"ScreenHeight":0,"ScreenRefreshRate":0,"Fullscreen":false,"Vsync":0,"AntiAliasing":0,"Batchmode":false,"RenderThreadingMode":"Native","MtRendering":false,"GraphicsJobs":false,"GpuSkinning":true,"Platform":"","ColorSpace":"","AnisotropicFiltering":"","BlendWeights":"","GraphicsApi":"","ScriptingBackend":"Mono2x","AndroidTargetSdkVersion":"AndroidApiLevelAuto","AndroidBuildSystem":"Gradle","BuildTarget":"StandaloneLinux64","StereoRenderingPath":"MultiPass"},"Hardware":{"OperatingSystem":"","DeviceModel":"","DeviceName":"","ProcessorType":"","ProcessorCount":0,"GraphicsDeviceName":"","SystemMemorySizeMB":0},"Editor":{"Version":"6000.2.14f1","Branch":"6000.2/staging","Changeset":"589824c1fc31","Date":1763513847},"Dependencies":["com.codewriter.triinspector@1.15.1","com.cysharp.unitask@2.5.10","com.gustavopsantos.reflex@13.0.2","com.unity.ai.navigation@2.0.9","com.unity.collab-proxy@2.10.2","com.unity.ide.rider@3.0.38","com.unity.ide.visualstudio@2.0.25","com.unity.inputsystem@1.16.0","com.unity.multiplayer.center@1.0.0","com.unity.render-pipelines.universal@17.2.0","com.unity.test-framework@1.6.0","com.unity.timeline@1.8.9","com.unity.toolchain.linux-x86_64@2.0.11","com.unity.ugui@2.0.0","com.unity.visualscripting@1.9.9","com.unity.modules.accessibility@1.0.0","com.unity.modules.ai@1.0.0","com.unity.modules.androidjni@1.0.0","com.unity.modules.animation@1.0.0","com.unity.modules.assetbundle@1.0.0","com.unity.modules.audio@1.0.0","com.unity.modules.cloth@1.0.0","com.unity.modules.director@1.0.0","com.unity.modules.imageconversion@1.0.0","com.unity.modules.imgui@1.0.0","com.unity.modules.jsonserialize@1.0.0","com.unity.modules.particlesystem@1.0.0","com.unity.modules.physics@1.0.0","com.unity.modules.physics2d@1.0.0","com.unity.modules.screencapture@1.0.0","com.unity.modules.terrain@1.0.0","com.unity.modules.terrainphysics@1.0.0","com.unity.modules.tilemap@1.0.0","com.unity.modules.ui@1.0.0","com.unity.modules.uielements@1.0.0","com.unity.modules.umbra@1.0.0","com.unity.modules.unityanalytics@1.0.0","com.unity.modules.unitywebrequest@1.0.0","com.unity.modules.unitywebrequestassetbundle@1.0.0","com.unity.modules.unitywebrequestaudio@1.0.0","com.unity.modules.unitywebrequesttexture@1.0.0","com.unity.modules.unitywebrequestwww@1.0.0","com.unity.modules.vehicles@1.0.0","com.unity.modules.video@1.0.0","com.unity.modules.vr@1.0.0","com.unity.modules.wind@1.0.0","com.unity.modules.xr@1.0.0","com.unity.modules.subsystems@1.0.0","com.unity.modules.hierarchycore@1.0.0","com.unity.sysroot@2.0.10","com.unity.sysroot.linux-x86_64@2.0.9","com.unity.ext.nunit@2.0.5","com.unity.render-pipelines.core@17.2.0","com.unity.shadergraph@17.2.0","com.unity.render-pipelines.universal-config@17.0.3","com.unity.localization@1.5.8","com.unity.searcher@4.9.3","com.unity.burst@1.8.25","com.unity.mathematics@1.3.2","com.unity.collections@2.6.2","com.unity.rendering.light-transport@1.0.1","com.unity.addressables@2.7.4","com.unity.nuget.newtonsoft-json@3.2.1","com.unity.nuget.mono-cecil@1.11.5","com.unity.test-framework.performance@3.2.0","com.unity.profiling.core@1.0.2","com.unity.scriptablebuildpipeline@2.4.3"],"Results":[]}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f20d8bc071f24ca2186023a2a0e879d2
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{"MeasurementCount":-1}
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f3a1467e35d23dce6883f665f5b0917c
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0e4e904ce19792acd8e06477bbe84678
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -178,8 +178,59 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier: Assembly-CSharp::Code.App.SceneInstallers.GameplaySceneInstaller
|
m_EditorClassIdentifier: Assembly-CSharp::Code.App.SceneInstallers.GameplaySceneInstaller
|
||||||
_gameplaySceneEnvironment:
|
_gameplaySceneEnvironment:
|
||||||
playerSpawnPoint: {fileID: 0}
|
playerSpawnPoint: {fileID: 0}
|
||||||
|
volume: {fileID: 1637272479}
|
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|
--- !u!1 &1637272478
|
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|
GameObject:
|
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|
m_ObjectHideFlags: 0
|
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|
m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
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|
serializedVersion: 6
|
||||||
|
m_Component:
|
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|
- component: {fileID: 1637272480}
|
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|
- component: {fileID: 1637272479}
|
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|
m_Layer: 0
|
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|
m_Name: Global Volume
|
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|
m_TagString: Untagged
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|
m_Icon: {fileID: 0}
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|
m_NavMeshLayer: 0
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|
m_StaticEditorFlags: 0
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|
m_IsActive: 1
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|
--- !u!114 &1637272479
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|
MonoBehaviour:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_GameObject: {fileID: 1637272478}
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|
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|
m_EditorHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 4128522729765338120, guid: 2c6a984e4a1b42647b48e6b7bc69b158, type: 3}
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m_PrefabInstance: {fileID: 6895449071845950899}
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m_PrefabAsset: {fileID: 0}
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guid: 3f8f2171cc252d953b82083cc16bd1ae
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -75,7 +75,7 @@ MonoBehaviour:
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rgba: 4278190335
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rgba: 4278190335
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m_fontColor: {r: 1, g: 0, b: 0, a: 1}
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m_fontColor: {r: 1, g: 0, b: 0, a: 0}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@@ -103,6 +103,7 @@ MonoBehaviour:
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m_textAlignment: 65535
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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m_wordSpacing: 0
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_lineSpacingMax: 0
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@@ -229,6 +230,8 @@ MonoBehaviour:
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scoreText: {fileID: 5350930698879384645}
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scoreText: {fileID: 5350930698879384645}
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gameOverText: {fileID: 5901358208053592008}
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gameOverText: {fileID: 5901358208053592008}
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shownColor: {r: 1, g: 0, b: 0, a: 1}
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hiddenColor: {r: 1, g: 0, b: 0, a: 0}
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--- !u!1 &8911038110136270418
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GameObject:
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GameObject:
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@@ -303,8 +306,8 @@ MonoBehaviour:
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m_fontMaterials: []
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m_fontMaterials: []
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m_fontColor32:
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m_fontColor32:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4278190335
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rgba: 255
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m_fontColor: {r: 1, g: 0, b: 0, a: 1}
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m_fontColor: {r: 1, g: 0, b: 0, a: 0}
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m_enableVertexGradient: 0
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@@ -332,6 +335,7 @@ MonoBehaviour:
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m_VerticalAlignment: 512
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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m_wordSpacing: 0
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m_wordSpacing: 0
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m_lineSpacing: 0
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_lineSpacingMax: 0
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@@ -45,8 +45,8 @@ GraphicsSettings:
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m_InstancingStripping: 1
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m_BrgStripping: 0
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m_BrgStripping: 1
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m_LightmapKeepPlain: 1
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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m_LightmapKeepDynamicPlain: 1
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@@ -144,7 +144,8 @@ PlayerSettings:
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 0.1.0
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bundleVersion: 0.1.0
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preloadedAssets: []
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preloadedAssets:
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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m_HolographicPauseOnTrackingLoss: 1
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@@ -0,0 +1,16 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_ObjectHideFlags: 53
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3}
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m_Name:
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m_EditorClassIdentifier: Unity.Timeline.Editor::TimelineProjectSettings
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assetDefaultFramerate: 60
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m_DefaultFrameRate: 60
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Reference in new issue
Block a user