Интерфейс прокачан

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ThomasCharester committed 2025-10-29 20:06:37 +03:00
1 parent ab9d444072
commit 0ac5ba1e1c
20 files changed
+2528 -89

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@@ -1,16 +1,18 @@
using UnityEngine;
using UnityEngine.UI;
namespace Code.UI
{
public class LoadingPanel : UIElement
{
[SerializeField] private Image _background;
public void Hide()
{
gameObject.SetActive(false);
_background.enabled = false;
}
public void Show()
{
gameObject.SetActive(true);
_background.enabled = true;
}
}
}
+1 -1
View File
@@ -24,7 +24,7 @@ namespace Code.UI
public void SwitchPanelTo(UIPanel uiPanel)
{
Object.Destroy(CurrentPanel);
if(CurrentPanel) Object.Destroy(CurrentPanel.gameObject);
CurrentPanel = Object.Instantiate(_uiPanelsPrefabs[(int)uiPanel], _canvas.transform);
}