# By default, DO NOT touch line endings (to avoid breaking YAML inside Unity assets) * -text # But for code and text files, enforce LF to avoid EOL churn *.cs text eol=lf *.shader text eol=lf *.hlsl text eol=lf *.compute text eol=lf *.json text eol=lf *.xml text eol=lf *.yml text eol=lf *.yaml text eol=lf *.txt text eol=lf *.md text eol=lf # Unity meta files MUST use LF, otherwise they will constantly change *.meta text eol=lf # ====================================== # 3D MODELS AND ANIMATIONS # ====================================== *.blend filter=lfs diff=lfs merge=lfs -text *.fbx filter=lfs diff=lfs merge=lfs -text *.obj filter=lfs diff=lfs merge=lfs -text *.3ds filter=lfs diff=lfs merge=lfs -text *.dae filter=lfs diff=lfs merge=lfs -text *.max filter=lfs diff=lfs merge=lfs -text *.c4d filter=lfs diff=lfs merge=lfs -text *.ma filter=lfs diff=lfs merge=lfs -text *.mb filter=lfs diff=lfs merge=lfs -text # ====================================== # GRAPHICS (SOURCE FILES) # ====================================== *.psd filter=lfs diff=lfs merge=lfs -text *.ai filter=lfs diff=lfs merge=lfs -text *.skp filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.exr filter=lfs diff=lfs merge=lfs -text *.png filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text *.tif filter=lfs diff=lfs merge=lfs -text *.tiff filter=lfs diff=lfs merge=lfs -text *.gif filter=lfs diff=lfs merge=lfs -text # ====================================== # AUDIO (SOURCE FILES) # ====================================== *.wav filter=lfs diff=lfs merge=lfs -text *.mp3 filter=lfs diff=lfs merge=lfs -text *.ogg filter=lfs diff=lfs merge=lfs -text *.aiff filter=lfs diff=lfs merge=lfs -text *.aif filter=lfs diff=lfs merge=lfs -text *.flac filter=lfs diff=lfs merge=lfs -text *.opus filter=lfs diff=lfs merge=lfs -text # ====================================== # VIDEO AND CINEMATICS # ====================================== *.mp4 filter=lfs diff=lfs merge=lfs -text *.mkv filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text *.avi filter=lfs diff=lfs merge=lfs -text *.webm filter=lfs diff=lfs merge=lfs -text # ====================================== # ADDITIONAL UNITY BINARY FILES # ====================================== *.cubemap filter=lfs diff=lfs merge=lfs -text *.unitypackage filter=lfs diff=lfs merge=lfs -text *.dll filter=lfs diff=lfs merge=lfs -text