Files
PGiZ4/Assets/Code/Gameplay/Level/MovingObstacle.cs
T
2026-03-07 13:19:44 +03:00

10 lines
245 B
C#

using UnityEngine;
namespace Code.Gameplay.Level
{
public class MovingObstacle : MonoBehaviour
{
public float speed = 5f;
private void Update() => transform.Translate(Vector3.forward * (speed * Time.deltaTime));
}
}