basic level generator

This commit is contained in:
MrTorex committed 2026-03-07 12:36:01 +03:00
1 parent 7af7baf7f0
commit a925c191e2
15 files changed
+927 -114

No files matched your search

+3
View File
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: e20edf8d105b46b5b57694433330b63f
timeCreated: 1772874450
@@ -0,0 +1,82 @@
using System.Collections.Generic;
using UnityEngine;
public class LevelBuilder : MonoBehaviour
{
[Header("Tile Settings")]
[SerializeField] private GameObject[] tilePrefabs;
[SerializeField] private float tileLength = 6f;
[SerializeField] private int numberOfTiles = 20;
[SerializeField] private Transform playerTransform;
[Header("Environment Settings")]
[SerializeField] private GameObject[] treePrefabs;
[SerializeField] private float sideOffset = 10f;
[SerializeField] private float treeRandomSpread = 2f;
private readonly List<GameObject> _activeTiles = new();
private readonly List<GameObject> _activeEnvironment = new();
private float _spawnZ;
private void Start()
{
for (var i = 0; i < numberOfTiles; i++)
{
SpawnTile(i < 5 ? 0 : Random.Range(0, tilePrefabs.Length));
}
}
private void Update()
{
if (playerTransform.position.z - 35 > _spawnZ - numberOfTiles * tileLength)
{
SpawnTile(Random.Range(0, tilePrefabs.Length));
DeleteTile();
}
}
private void SpawnTile(int tileIndex)
{
var tile = Instantiate(tilePrefabs[tileIndex], transform.forward * _spawnZ, transform.rotation);
_activeTiles.Add(tile);
SpawnEnvironment(_spawnZ);
_spawnZ += tileLength;
}
private void SpawnEnvironment(float zPos)
{
var envContainer = new GameObject("EnvGroup_" + zPos);
envContainer.transform.SetParent(transform);
CreateTree(-sideOffset, zPos, envContainer.transform);
CreateTree(sideOffset, zPos, envContainer.transform);
_activeEnvironment.Add(envContainer);
}
private void CreateTree(float xOffset, float zPos, Transform parent)
{
if (treePrefabs.Length == 0) return;
var finalX = xOffset + Random.Range(-treeRandomSpread, treeRandomSpread);
var finalZ = zPos + Random.Range(-treeRandomSpread, treeRandomSpread);
var spawnPos = new Vector3(finalX, 0, finalZ);
var treePrefab = treePrefabs[Random.Range(0, treePrefabs.Length)];
var tree = Instantiate(treePrefab, spawnPos, Quaternion.Euler(0, Random.Range(0, 360), 0));
tree.transform.SetParent(parent);
}
private void DeleteTile()
{
Destroy(_activeTiles[0]);
_activeTiles.RemoveAt(0);
Destroy(_activeEnvironment[0]);
_activeEnvironment.RemoveAt(0);
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a596f6fd58984b8086c3494224d3a45e
timeCreated: 1772874458
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 454a6a27870ad41d0b4df86665c43fb0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,117 @@
fileFormatVersion: 2
guid: 18173c3b87d419cb0a06e514432abe07
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
+137
View File
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grass
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 18173c3b87d419cb0a06e514432abe07, type: 3}
m_Scale: {x: 20, y: 1.2}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 18173c3b87d419cb0a06e514432abe07, type: 3}
m_Scale: {x: 20, y: 1.2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2722752101259375918
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: bfe0e2f584e31ed438edc5790440009b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d358d1369a6f03be7904b55cb38933f2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 6132bf5dcb680d082a63126bb4f7df27
ModelImporter:
serializedVersion: 24200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3a22568df45f2624e91ebd611d06b98e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+381
View File
@@ -0,0 +1,381 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2765262475731304197
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2971570566155986717}
- component: {fileID: 3675032572674265493}
- component: {fileID: 1755596153117060735}
- component: {fileID: 3684467025969415336}
m_Layer: 0
m_Name: RoadFullLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2971570566155986717
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765262475731304197}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 300, y: 300, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5930235490827277055}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!33 &3675032572674265493
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765262475731304197}
m_Mesh: {fileID: 7743829760212825795, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
--- !u!23 &1755596153117060735
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765262475731304197}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6478536213147159724, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
- {fileID: -3846018093981099296, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
- {fileID: -6922793697723135513, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
- {fileID: 4874126678125670354, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &3684467025969415336
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2765262475731304197}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 7743829760212825795, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
--- !u!1 &3808195138003618927
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5930235490827277055}
m_Layer: 0
m_Name: RoadTile
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5930235490827277055
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3808195138003618927}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2971570566155986717}
- {fileID: 2428960410874794624}
- {fileID: 3623208529512177735}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7066569773602192362
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2428960410874794624}
- component: {fileID: 3939376364173908410}
- component: {fileID: 9019804465349541032}
- component: {fileID: 5468040625834974621}
m_Layer: 0
m_Name: RoadFullRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2428960410874794624
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7066569773602192362}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -5, y: 0, z: 0}
m_LocalScale: {x: 300, y: 300, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5930235490827277055}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!33 &3939376364173908410
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7066569773602192362}
m_Mesh: {fileID: 7862779685367481540, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
--- !u!23 &9019804465349541032
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7066569773602192362}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: -6478536213147159724, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
- {fileID: -3846018093981099296, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
- {fileID: -6922793697723135513, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
- {fileID: 4874126678125670354, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &5468040625834974621
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7066569773602192362}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 7862779685367481540, guid: 6132bf5dcb680d082a63126bb4f7df27, type: 3}
--- !u!1 &7499470466283527924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3623208529512177735}
- component: {fileID: 8617838237189111118}
- component: {fileID: 6346538748158788352}
- component: {fileID: 530002612214262329}
m_Layer: 0
m_Name: Grass
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3623208529512177735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7499470466283527924}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 10, y: 1, z: 0.6}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5930235490827277055}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8617838237189111118
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7499470466283527924}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6346538748158788352
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7499470466283527924}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bfe0e2f584e31ed438edc5790440009b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &530002612214262329
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7499470466283527924}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: acc10273637de4f7f89083e2c8312552
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+49 -114
View File
@@ -284,13 +284,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
serializedVersion: 2
m_LocalRotation: {x: 0.10713175, y: 0, z: 0, w: 0.9942449}
m_LocalPosition: {x: 0, y: 4.84, z: -10}
m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956}
m_LocalPosition: {x: 0, y: 8, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1630184751}
m_LocalEulerAnglesHint: {x: 12.3, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0}
--- !u!114 &330585547
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -393,6 +393,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 892292345}
- component: {fileID: 892292346}
m_Layer: 0
m_Name: ScriptsHelper
m_TagString: Untagged
@@ -415,119 +416,54 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &893290716
GameObject:
--- !u!114 &892292346
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 893290720}
- component: {fileID: 893290719}
- component: {fileID: 893290718}
- component: {fileID: 893290717}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!64 &893290717
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 893290716}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_GameObject: {fileID: 892292344}
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &893290718
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 893290716}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4a28b01b742cc3279b57e8edcdb89473, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &893290719
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 893290716}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &893290720
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 893290716}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1000, y: 1000, z: 1000}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a596f6fd58984b8086c3494224d3a45e, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::LevelBuilder
tilePrefabs:
- {fileID: 3808195138003618927, guid: acc10273637de4f7f89083e2c8312552, type: 3}
tileLength: 6
numberOfTiles: 20
playerTransform: {fileID: 1630184751}
treePrefabs:
- {fileID: 108108427490349048, guid: 1f60561e8ec0b974381e14a26655f629, type: 3}
- {fileID: 4600195313735960183, guid: 02b2dbf2646b0334a9f4cc5fe7b199ec, type: 3}
- {fileID: 3040485896965194352, guid: d6669ddf98dae2f408d2f3a5e8c0bf0d, type: 3}
- {fileID: 4769218423111688515, guid: 646007c1f27ee854295555aaf1fa1b0d, type: 3}
- {fileID: 7863330281341523992, guid: c4129451ee3d52945a9b592fa718a488, type: 3}
- {fileID: 6511319503458863414, guid: 2691fed7003dbca4caf3ee9f301dd943, type: 3}
- {fileID: 10446517643947872, guid: 85d9d214dd7b1aa41a63a1b3512c2259, type: 3}
- {fileID: 2534275892078415137, guid: 6cc2fd16f8aa78141bb11b53d5b91dc8, type: 3}
- {fileID: 583406281077993818, guid: 6545659982cdec049b1b9599ec6e8002, type: 3}
- {fileID: 8284668239768734177, guid: 231467dde288e2a459316e41613ca008, type: 3}
- {fileID: 193123286497617351, guid: 39c85e62288f8f2408668c64486fc6a6, type: 3}
- {fileID: 4528600786783135784, guid: 52a4c65a66c01504a9ed6f421e1899de, type: 3}
- {fileID: 7275349744810137865, guid: 4aabc38ced7d0e442b3489d497cd2e1c, type: 3}
- {fileID: 3436519743139411627, guid: 5e3a6dcade10c5a40bd652218d759a9e, type: 3}
- {fileID: 6113246385989427732, guid: cbfd54b921c50034d80fcbffd05b2623, type: 3}
- {fileID: 8474463903988374512, guid: 6a31c72feef54824f867e347a5b7fe8b, type: 3}
- {fileID: 4375367762823042040, guid: d78b9f4a522c3434aae7d5b6995a6a70, type: 3}
- {fileID: 3021034894600886645, guid: 2a96164ee6fc9cd44ae1017377233ac6, type: 3}
- {fileID: 6008148855844316918, guid: 8941ddf2f482a344f93348ae6e1d3c7f, type: 3}
- {fileID: 3014918777988423885, guid: f92266c5fb68bfb4ea85ea3a4c89976a, type: 3}
- {fileID: 3942084053788971128, guid: 22a9080c2f2402b499a0dc31dec98137, type: 3}
- {fileID: 7201747772869918559, guid: 12efbc7df835fc14ebb93e4cca0f64ae, type: 3}
- {fileID: 1229011041972476712, guid: 94ad8b899c7bd8d4fbc1fc2e26cf8aa7, type: 3}
- {fileID: 1140370902928530324, guid: 56290f2e330106f46b32b220f4538982, type: 3}
- {fileID: 671027193443017514, guid: 552a36e918430bb4da7fdcacca4c4d9f, type: 3}
- {fileID: 2800490832198860664, guid: 6e27188a1eec1614c81e23bcfced4a0b, type: 3}
- {fileID: 2756664391083949116, guid: 32b3a39cf7df4bb479ce54be8fbbdf60, type: 3}
- {fileID: 2955052899970172754, guid: 1704e3c258c73534ab8925fb44d45111, type: 3}
sideOffset: 10
treeRandomSpread: 3
--- !u!1 &1630184746
GameObject:
m_ObjectHideFlags: 0
@@ -683,8 +619,8 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Player.PlayerController
forwardSpeed: 10
laneDistance: 2.5
jumpForce: 25
laneDistance: 5
jumpForce: 12.5
gravity: 20
--- !u!1 &1639123675
GameObject:
@@ -795,5 +731,4 @@ SceneRoots:
- {fileID: 832575519}
- {fileID: 1639123679}
- {fileID: 245661898}
- {fileID: 893290720}
- {fileID: 1630184751}