final commit
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@@ -552,6 +552,7 @@ GameObject:
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- component: {fileID: 1550470146919357302}
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- component: {fileID: 2617488465090207563}
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- component: {fileID: 6053854704811538269}
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- component: {fileID: 7866644352132411486}
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m_Layer: 0
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m_Name: Truck
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m_TagString: Obstacle
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@@ -659,3 +660,18 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 3.0382428, y: 2.7723653, z: 7.676113}
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m_Center: {x: -0.0000019669533, y: 1.7138358, z: -1.1384104}
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--- !u!114 &7866644352132411486
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9189002782948893723}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 077f289d09ed40caac4f48f033bea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Visuals.VisualApplyer
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type: 1
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characterRenderer: {fileID: 0}
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hatContainer: {fileID: 0}
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