final commit
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@@ -371,6 +371,7 @@ GameObject:
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- component: {fileID: 1598880563783459702}
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- component: {fileID: 598507913756302931}
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- component: {fileID: 8412846614268590807}
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- component: {fileID: 8700167011360563472}
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m_Layer: 0
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m_Name: Towtruck
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m_TagString: Obstacle
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@@ -479,3 +480,18 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 2.3945794, y: 2.3990438, z: 5.5702953}
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m_Center: {x: -0.0000010728836, y: 1.4504942, z: -0.65684676}
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--- !u!114 &8700167011360563472
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8924721617483827851}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 077f289d09ed40caac4f48f033bea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Visuals.VisualApplyer
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type: 1
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characterRenderer: {fileID: 0}
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hatContainer: {fileID: 0}
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