final commit
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@@ -282,6 +282,7 @@ GameObject:
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- component: {fileID: 8175894521707861527}
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- component: {fileID: 7619307222987840771}
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- component: {fileID: 4976738096187020875}
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- component: {fileID: 929790730694765845}
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m_Layer: 0
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m_Name: Taxi
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m_TagString: Obstacle
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@@ -387,6 +388,21 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 2.1658633, y: 1.8935277, z: 4.354763}
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m_Center: {x: -0.0000013113022, y: 1.1860574, z: -0.18928283}
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--- !u!114 &929790730694765845
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8160049463398649625}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 077f289d09ed40caac4f48f033bea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Visuals.VisualApplyer
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type: 1
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characterRenderer: {fileID: 0}
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hatContainer: {fileID: 0}
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--- !u!1 &8225268088695874782
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GameObject:
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m_ObjectHideFlags: 0
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