final commit
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@@ -192,6 +192,7 @@ GameObject:
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- component: {fileID: 3397231750239087119}
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- component: {fileID: 2474458940805093291}
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- component: {fileID: 4358233747553342435}
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- component: {fileID: 1726590635383514585}
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m_Layer: 0
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m_Name: Police
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m_TagString: Obstacle
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@@ -297,6 +298,21 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 2.3774698, y: 2.001599, z: 4.6715164}
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m_Center: {x: -0.0000015497208, y: 1.2696394, z: -0.22728789}
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--- !u!114 &1726590635383514585
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6452039197999972492}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 077f289d09ed40caac4f48f033bea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Visuals.VisualApplyer
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type: 1
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characterRenderer: {fileID: 0}
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hatContainer: {fileID: 0}
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--- !u!1 &6685709738900195085
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GameObject:
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m_ObjectHideFlags: 0
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