final commit
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@@ -372,6 +372,7 @@ GameObject:
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- component: {fileID: 5348148787730269974}
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- component: {fileID: 597926475644104348}
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- component: {fileID: 5878311748053618062}
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- component: {fileID: 2069756281849415049}
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m_Layer: 0
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m_Name: Pickup
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m_TagString: Obstacle
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@@ -477,3 +478,18 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 2.2859704, y: 1.7932248, z: 4.398433}
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m_Center: {x: -0.000000834465, y: 1.1168559, z: -0.16744733}
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--- !u!114 &2069756281849415049
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8663673574762740106}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 077f289d09ed40caac4f48f033bea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Visuals.VisualApplyer
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type: 1
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characterRenderer: {fileID: 0}
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hatContainer: {fileID: 0}
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