final commit
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@@ -13,6 +13,7 @@ GameObject:
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- component: {fileID: 3530365781972075139}
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- component: {fileID: 2936101862029802963}
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- component: {fileID: 5237834131266754800}
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- component: {fileID: -3098497114651371046}
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m_Layer: 0
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m_Name: VanBig
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m_TagString: Obstacle
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@@ -131,6 +132,21 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Level.MovingObstacle
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speed: 10
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--- !u!114 &-3098497114651371046
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2634900756195477355}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 077f289d09ed40caac4f48f033bea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Gameplay.Visuals.VisualApplyer
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type: 1
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characterRenderer: {fileID: 0}
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hatContainer: {fileID: 0}
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--- !u!1 &2889485263390345767
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GameObject:
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m_ObjectHideFlags: 0
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