Files
PGiZ3/Assets/Code/Gameplay/Weapons/AssaultRifle.cs
T
2026-02-23 20:16:07 +03:00

13 lines
278 B
C#

namespace Code.Gameplay.Weapons
{
public class AssaultRifle : WeaponBase
{
protected override void Awake()
{
base.Awake();
weaponType = WeaponType.AssaultRifle;
fireMode = FireMode.Automatic;
}
}
}