second location is playable
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@@ -2,6 +2,6 @@ namespace Code.Gameplay
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{
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public class HealthContainer : IHealthContainer
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{
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public int Health { get; set; }
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public int Health { get; set; } = 100;
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}
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}
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@@ -121,7 +121,7 @@ namespace Code.UI
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parallaxRoot.localPosition = _currentParallaxOffset;
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}
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private void OnStartGameClicked() => FadeOutAndLoad("Gameplay1");
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private void OnStartGameClicked() => FadeOutAndLoad("Gameplay2");
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private void OnExitButtonClicked() => FadeOutAndQuit();
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