completed sounds

This commit is contained in:
MrTorex committed 2026-02-04 19:02:55 +03:00
1 parent 3938d93241
commit be3defc280
12 files changed
+1084 -22

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@@ -16,13 +16,18 @@ namespace Code.Gameplay.Enemies
[SerializeField] private float _blinkDuration = 0.2f;
[SerializeField] private Color _hitColor = Color.red;
[SerializeField] private AudioSource _audioSource;
private Color _originalColor;
private Vector3 _startPosition;
private bool _facingRight = true;
private AudioClip _deathClip;
private void Start()
{
_deathClip = Resources.Load<AudioClip>("Audio/SFX/BirdDeathSFX");
_startPosition = transform.position;
}
@@ -93,6 +98,7 @@ namespace Code.Gameplay.Enemies
private void Die()
{
_audioSource.PlayOneShot(_deathClip);
Destroy(gameObject);
}
}