fixing animations

This commit is contained in:
MrTorex committed 2026-02-02 17:25:38 +03:00
1 parent 00fbe12dba
commit bdfb6793e9
4 files changed
+26 -35

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+18 -4
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@@ -21,11 +21,19 @@ namespace Code.Gameplay.Player
private bool _isJumping;
private float _jumpTimer;
private RuntimeAnimatorController _idleAnimator;
private RuntimeAnimatorController _walkAnimator;
private RuntimeAnimatorController _jumpAnimator;
public bool isGrounded { get; private set; }
public void Construct(IInputService input)
{
_input = input;
_animator.runtimeAnimatorController = null;
_idleAnimator = Resources.Load<RuntimeAnimatorController>("Animations/penguin_idle_01");
_walkAnimator = Resources.Load<RuntimeAnimatorController>("Animations/penguin_walk_01");
_jumpAnimator = Resources.Load<RuntimeAnimatorController>("Animations/penguin_jump_01");
}
private void Update()
@@ -78,11 +86,17 @@ namespace Code.Gameplay.Player
var isJumping = !isGrounded;
if (isJumping)
_animator.runtimeAnimatorController = Resources.Load<RuntimeAnimatorController>("Animations/penguin_jump_01");
{
if (_animator.runtimeAnimatorController != _jumpAnimator)
_animator.runtimeAnimatorController = _jumpAnimator;
}
else if (isMoving)
_animator.runtimeAnimatorController = Resources.Load<RuntimeAnimatorController>("Animations/penguin_walk_01");
else
_animator.runtimeAnimatorController = Resources.Load<RuntimeAnimatorController>("Animations/penguin_idle_01");
{
if (_animator.runtimeAnimatorController != _walkAnimator)
_animator.runtimeAnimatorController = _walkAnimator;
}
else if (_animator.runtimeAnimatorController != _idleAnimator)
_animator.runtimeAnimatorController = _idleAnimator;
}
private void CheckGround()
@@ -21,11 +21,11 @@ AnimationClip:
- serializedVersion: 2
curve:
- time: 0
value: {fileID: 21300000, guid: d00a97fec0ddfde49bb6a9ae8d67a45b, type: 3}
value: {fileID: 21300000, guid: ee1a12069c8273149801819a62088d65, type: 3}
- time: 0.083333336
value: {fileID: 21300000, guid: 371145ea5533f274aa6550d168f1bf4c, type: 3}
- time: 0.16666667
value: {fileID: 21300000, guid: ee1a12069c8273149801819a62088d65, type: 3}
value: {fileID: 21300000, guid: d00a97fec0ddfde49bb6a9ae8d67a45b, type: 3}
attribute: m_Sprite
path:
classID: 212
@@ -48,9 +48,9 @@ AnimationClip:
isIntCurve: 0
isSerializeReferenceCurve: 0
pptrCurveMapping:
- {fileID: 21300000, guid: d00a97fec0ddfde49bb6a9ae8d67a45b, type: 3}
- {fileID: 21300000, guid: 371145ea5533f274aa6550d168f1bf4c, type: 3}
- {fileID: 21300000, guid: ee1a12069c8273149801819a62088d65, type: 3}
- {fileID: 21300000, guid: 371145ea5533f274aa6550d168f1bf4c, type: 3}
- {fileID: 21300000, guid: d00a97fec0ddfde49bb6a9ae8d67a45b, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
@@ -61,7 +61,7 @@ AnimationClip:
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
@@ -10,8 +10,7 @@ AnimatorState:
m_Name: penguin_jump
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -3647009844017617733}
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
@@ -27,28 +26,6 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &-3647009844017617733
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions: []
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 0}
m_Solo: 0
m_Mute: 0
m_IsExit: 1
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0