added float axis support and gameplay scene

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MrTorex committed 2026-01-30 18:25:35 +03:00
1 parent 12ec4f72f5
commit 158850aa45
8 files changed
+1519 -9

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@@ -11,9 +11,7 @@ namespace Code.Input
Vector2 MainMenuParalax { get; }
Vector2 LookInput { get; }
Vector2 MoveInput { get; }
bool SwitchCameraPressed { get; }
float MoveInput { get; }
void DebugBindAction(int mapId, int actionId, Action<InputAction.CallbackContext> action);