21 lines
548 B
C#
21 lines
548 B
C#
using UnityEngine;
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namespace Code.Gameplay
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{
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public class FinishTrigger : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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var raceManager = FindFirstObjectByType<RaceManager>();
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raceManager?.OnFinish();
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}
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else if (other.CompareTag("AI"))
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{
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var raceManager = FindFirstObjectByType<RaceManager>();
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raceManager?.OnLoose();
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}
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}
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}
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} |