using DG.Tweening; using TMPro; using UnityEngine; namespace Code.UI { public class MainMenuController : MonoBehaviour { [SerializeField] private TMP_Text logotype; private void Start() { AnimateLogo(); } private void AnimateLogo() { logotype.transform.DOShakePosition(3, new Vector3(5, 5, 0)).SetLoops(-1, LoopType.Yoyo); logotype.transform.DOShakeScale(7, new Vector3(0.5f, 1.2f, 0)).SetLoops(-1, LoopType.Yoyo); } } }