added results
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@@ -14,7 +14,7 @@ namespace Code.UI
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private void Start()
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{
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var seed = Random.Range(0, 10000);
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_currentTrack = TrackGenerator.Generate(seed, 2000, segmentCount: 30);
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_currentTrack = TrackGenerator.Generate(seed, 500, segmentCount: 30);
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trackBuilder.Build(_currentTrack);
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@@ -1,5 +1,6 @@
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using Code.DI;
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using Code.Input;
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using Code.Records;
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using DG.Tweening;
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using TMPro;
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using UnityEngine;
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@@ -19,6 +20,10 @@ namespace Code.UI
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[SerializeField] private Image fader;
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[SerializeField] private Image backgroundImage;
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[SerializeField] private Transform resultsWrapper;
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[SerializeField] private TMP_Text resultsText;
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[SerializeField] private Button closeResultsButton;
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[SerializeField] private float parallaxStrength = 15f;
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[SerializeField] private float parallaxSmoothTime = 0.1f;
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@@ -26,14 +31,16 @@ namespace Code.UI
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private Vector3 _currentParallaxOffset;
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private IInputService _inputService;
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private AudioSource _audioSource;
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private void Start()
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{
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var container = FindFirstObjectByType<DIContainer>();
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_inputService = container.Resolve<IInputService>();
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_inputService.EnableMap(ActionMapping.MainMenu);
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_audioSource = FindFirstObjectByType<AudioSource>();
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resultsWrapper.gameObject.SetActive(false);
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SetupButtons();
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AnimateLogo();
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AnimateBackground();
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@@ -100,7 +107,7 @@ namespace Code.UI
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private void HandleParallax()
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{
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if (parallaxRoot == null) return;
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if (!parallaxRoot) return;
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var mousePos = _inputService.MainMenuParalax;
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var center = new Vector2(Screen.width / 2f, Screen.height / 2f);
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@@ -124,7 +131,20 @@ namespace Code.UI
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}
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private void OnStartGameClicked() => FadeOutAndLoad("Gameplay");
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private void OnShowResultsClicked() => Debug.Log("Show results");
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private void OnShowResultsClicked()
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{
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resultsWrapper.gameObject.SetActive(true);
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closeResultsButton.onClick.AddListener(HideResults);
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UpdateResultsDisplay();
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}
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private void HideResults()
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{
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closeResultsButton.onClick.RemoveAllListeners();
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resultsWrapper.gameObject.SetActive(false);
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}
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private void OnExitButtonClicked() => FadeOutAndQuit();
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private void FadeOutAndLoad(string sceneName)
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@@ -159,5 +179,24 @@ namespace Code.UI
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showResultsButton?.onClick.RemoveListener(OnShowResultsClicked);
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exitButton?.onClick.RemoveListener(OnExitButtonClicked);
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}
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private void UpdateResultsDisplay()
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{
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var records = RecordsService.Load();
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if (records.Count == 0)
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{
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resultsText.text = "RESULTS\n\nNo records yet.";
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return;
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}
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var lines = new System.Text.StringBuilder();
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lines.AppendLine("RESULTS");
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for (var i = 0; i < records.Count; i++)
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{
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var r = records[i];
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lines.AppendLine($"{i + 1}. {r.name} - {r.formattedTime}");
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}
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resultsText.text = lines.ToString();
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}
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}
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}
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