added animations
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@@ -135,14 +135,21 @@ namespace Code.UI
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private void OnShowResultsClicked()
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{
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resultsWrapper.gameObject.SetActive(true);
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var rect = resultsWrapper.GetComponent<RectTransform>();
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rect.localScale = Vector3.zero;
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rect.DOScale(Vector3.one, 0.3f).SetEase(Ease.OutBack);
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closeResultsButton.onClick.AddListener(HideResults);
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UpdateResultsDisplay();
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}
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private void HideResults()
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{
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var rect = resultsWrapper.GetComponent<RectTransform>();
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rect.DOScale(Vector3.zero, 0.2f).SetEase(Ease.InBack).OnComplete(() =>
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{
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resultsWrapper.gameObject.SetActive(false);
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});
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closeResultsButton.onClick.RemoveAllListeners();
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resultsWrapper.gameObject.SetActive(false);
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}
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private void OnExitButtonClicked() => FadeOutAndQuit();
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